Commit Graph

692 Commits

Author SHA1 Message Date
Eric Wasylishen e490eb3ade refactor: move Mod_Q1BSP_DecompressVis to bsputils.cc 2023-01-30 19:56:34 -07:00
Eric Wasylishen 302d600f4c qbsp: strip _tb_ keys, convert __TB_empty to skip 2023-01-30 00:28:31 -07:00
Eric Wasylishen 9edad10b0f common: add convenience version of EntData_Parse 2023-01-30 00:08:45 -07:00
Eric Wasylishen 91c678254a light: tweaks to _cone support in q2 2023-01-08 19:57:25 -07:00
Eric Wasylishen fe5ce3765a test: add a few more area-related assertions 2022-12-21 20:56:18 -07:00
Eric Wasylishen f652af9c7d bsputils: add .lit loader 2022-12-20 22:46:20 -07:00
Eric Wasylishen 35fe26b7a6 qbsp: fix FindTargetEntity (was breaking hiprotate) 2022-12-19 00:55:20 -07:00
Eric Wasylishen 82aa1e4396 light: make "_light_alpha 0" behave as expected (invisible to light) 2022-12-14 21:46:36 -07:00
Jonathan 15b9a78fd1 fix gate being incorrect
add surflight grouping
fix minlight on color'd _surface lights
2022-12-05 20:35:44 -05:00
Eric Wasylishen f66e4790a4 qbsp/light: add no_phong texinfo flag (currently not used/exposed) 2022-12-01 01:16:17 -07:00
Eric Wasylishen 1065adecc6 qbsp/light: implement _phong_group key, equivalent to Q2 "value" field 2022-12-01 00:25:05 -07:00
Eric Wasylishen 96bdf141bb light: block phong if certain surfflag bits differ between the two faces
this prevents liquids from phonging with solids
2022-11-30 22:15:58 -07:00
Eric Wasylishen 04adb17b1b qbsp: fix -nodetail in q2 mode 2022-11-21 00:10:26 -07:00
Eric Wasylishen 5d3fab75b6 light: allow .wal_json metadata to contain "light": [ r, g, b ] to override emissive color
Use this to fix the "emissive lights" test case so it can run on CI without any texture data
2022-11-20 23:01:05 -07:00
Eric Wasylishen 0c4aab737d light: fix angled emissive surfaces not shining on adjacent faces 2022-11-19 14:57:56 -07:00
Eric Wasylishen c9111b2a6c
Merge pull request #337 from TTimo/colorcodes
Enable support for ANSI color codes on Windows 10 and newer, without …
2022-11-19 09:10:24 -08:00
Eric Wasylishen 9ab4ea8176 Move SetConsoleMode() call to logging::preinitialize(); helper
Don't do ENABLE_VIRTUAL_TERMINAL_INPUT as it breaks arrow key history
navigation in Windows Terminal after running one of the ericw-tools exe's.
2022-11-19 10:05:14 -07:00
Eric Wasylishen 4c218f5e91 common: factor out LMSCALE_DEFAULT = 16.0; 2022-11-15 23:52:34 -07:00
Eric Wasylishen 37b901a915 fmtlib 7.1.3 -> 9.1.0 2022-11-13 18:55:35 -07:00
Eric Wasylishen d28f97e655 cmdlib: use <bit> include unconditionally 2022-11-12 20:10:58 -07:00
Eric Wasylishen d7acd046c3 light/qbsp: add _surflight_rescale key 2022-11-12 17:07:02 -07:00
Eric Wasylishen ca0efbf3d3 light: wip -world_units_per_luxel and DECOUPLED_LM BSPX lump 2022-11-03 02:39:15 -06:00
Eric Wasylishen eb2d697cef faceextents_t: refactor to store world <-> lm matrices rather than tex space <-> lm 2022-11-02 09:39:20 -06:00
Eric Wasylishen 1f01b65873 faceextents_t: rename texextents/texmins 2022-11-02 09:27:41 -06:00
Eric Wasylishen 02202b81bb faceextents_t: move texmins out of structure 2022-11-02 09:21:42 -06:00
Eric Wasylishen f3cc0907c8 faceextents_t: refactor to remove lightmapshift member 2022-11-02 00:56:23 -06:00
Eric Wasylishen c39ee38454 qvec: add 3x3 matrix inverse, row major factory method 2022-11-02 00:32:06 -06:00
Eric Wasylishen 388cd39821 common: parser: fix compile time of parser_source_location 2022-10-31 23:06:20 -06:00
Eric Wasylishen 728fafde8c light: remove dead code 2022-10-30 18:00:48 -06:00
Eric Wasylishen 34f32f851c common, qbsp: more functions moved from header -> source 2022-10-26 23:29:54 -06:00
Eric Wasylishen 501ced4bfe qbsp: restore func_detail_wall support 2022-10-21 18:33:38 -06:00
Eric Wasylishen 636b376577 squash brushbsp-compilation-speedup branch
move function implementations out of headers
2022-10-21 18:00:58 -06:00
Jonathan 315ab418d2 fix warning
only enable the clock counter errors in debug
2022-10-02 16:20:27 -04:00
Eric Wasylishen 72ad52647b cmdlib.hh: add missing include 2022-09-30 00:37:18 -06:00
Eric Wasylishen df46f7af82 cmdlib.hh: add missing include 2022-09-30 00:36:03 -06:00
Eric Wasylishen 45fae91a0f cmdlib.hh: add missing include 2022-09-30 00:34:56 -06:00
Eric Wasylishen cb3467b049 log.hh: add missing include 2022-09-30 00:34:17 -06:00
Eric Wasylishen 1726f95484 use <fmt/core.h> instead of <fmt/format.h>
Should lighten compile times.

The only loss here is we'll no longer inherit e.g. "float" format specifiers for qvec3f.
2022-09-29 19:49:48 -06:00
Eric Wasylishen acf334daee cleanup: rename surfflags_t::is_skip to is_nodraw
This is a break to the .json format
2022-09-18 15:47:14 -06:00
Jonathan 6713fedcbc allow changing a brushes' lightmap color scale with `lightcolorscale` 2022-09-10 19:04:17 -04:00
Jonathan 4ecd945587 use kmq2 flag instead of 33 | 66, which no engine supports 2022-09-10 07:49:06 -04:00
Eric Wasylishen b19527c3fd qbsp: don't use brush sides to texture a portal if they're not coplanar 2022-09-08 21:20:49 -06:00
Jonathan 075481a36f add -nocolor for TB, etc
fix crashes on vis and light for invalid options
fix TB and others not receiving output
2022-08-31 12:58:04 -04:00
Jonathan f581c071e8 fix merge 2022-08-25 19:02:26 -04:00
Jonathan 4a85131f45 fix sky_surface being multiplied by 255 twice (normalize it as a color first) 2022-08-25 16:47:10 -04:00
Jonathan 384f74a0eb add separate "surflightskyscale" to handle the scale of sky lights; to help with doubling up with _sun
allow setSetting to report errors
print warnings on invalid worldspawn key values for light
fix setting_mangle not handling "pitch yaw" or "pitch" correctly
2022-08-25 16:30:15 -04:00
Jonathan 5fb0d56da7 maxlight
# Conflicts:
#	include/common/bspfile.hh
2022-08-24 21:50:11 -04:00
Jonathan f6601a7c85 clean up the output table for BSPs
add a specialized stream buffer which just tracks how much would be written to it; used to get the output size of the texture lump, since that's no longer tracked
display dmodel byte size
display BSPX lumps a bit differently (no need to repeat BSPX per line)
add header to both lists, to make it more obvious what's coming up
2022-08-22 13:02:58 -04:00
Jonathan e7ae158a10 split up BrushBSP and CountLeafs stat prints 2022-08-21 21:54:16 -04:00
Jonathan 282c5ec69f stat printing adjustments 2022-08-21 15:01:45 -04:00
Jonathan 1aaa513368 collapse certain map face issues into loggable warning stats to lessen maps spamming warnings on things that legacy compilers allow
adjust the wording of certain warning messages
don't display face crunching on bmodels/hulls by default
2022-08-20 20:13:27 -04:00
Eric Wasylishen c0c146d47c bsputil: move decompiler to common 2022-08-19 20:49:34 -06:00
Eric Wasylishen f5a8bc7b99 bsputils: add a helper struct for checking clipnode identity 2022-08-15 23:06:00 -06:00
Jonathan f7b8f85ece use an optional<uint8_t> to store hull number, which gets rid of special -1 collision hull number.
fixed no-hull always chopping even with chop off
2022-08-15 06:13:30 -04:00
Jonathan 97665d15a9 fix slight mistype in Brush_LoadEntity
make ~settings_container virtual so light_t can be freed properly
reset visible to false on all brush sides
2022-08-15 03:37:38 -04:00
Eric Wasylishen e7adc1108a qbsp: reset more settings between test cases 2022-08-13 20:38:57 -06:00
Jonathan de7c8b42b4 fix hybrid at() 2022-08-13 20:57:58 -04:00
Eric Wasylishen 9baf161fc0 work around macos bug (std::atomic_size_t::value_type missing) 2022-08-13 13:12:23 -06:00
Eric Wasylishen 1844f0810f fix linux build 2022-08-13 12:40:11 -06:00
Jonathan 2059835a47 use a more optimized version of SplitBrush for CheckPlaneAgainstVolume that doesn't require allocating/freeing a lot of memory 2022-08-13 06:39:30 -04:00
Eric Wasylishen 06a116670b winding_t: make non-copyable 2022-08-12 02:06:23 -06:00
Jonathan 8b9c1bd784 fix missing includes 2022-08-12 02:42:52 -04:00
Jonathan ea38e5eeb7 fix missing move
fix clip_back causing extra copies
2022-08-12 02:03:00 -04:00
Jonathan bf162c7a86 allow explicit calling of percent_clock so it can be simplified a bit
add more timers in a few spots
by default, display percent timers but don't display elapsed for non-verbose stuff (bmodels); this is so it still shows that it's "working" instead of just showing blank for large maps, give user an idea on progress for certain stuff
merge all "side not found"s into a single line
time `FillOutside`
time `ProcessMapBrushes`
time `Brush_LoadEntity`
2022-08-12 01:30:04 -04:00
Jonathan 4bf2ab338c allowing logging::percent to handle indeterminate values
fix logging::percent getting stomped in multi-threaded operations
add new stats facility to make creating lists of single-use stats easier to manage
fix SplitBrush storing a bunch of extra stats for ChopBrushes
2022-08-11 20:33:12 -04:00
Jonathan eb7c65362c fix typo
assume non-sourced sides are non-visible
2022-08-10 22:27:40 -04:00
Eric Wasylishen 55bdc88f9d polylib: use tbb::scalable_allocator for winding std::vector storage 2022-08-09 00:23:43 -06:00
Jonathan 189f70ca30 add in-place versions of union and expand to help with inlining 2022-08-08 22:43:10 -04:00
Jonathan 1c6b2e5a95 fix duplicate plane test 2022-08-08 21:27:42 -04:00
Jonathan 426668701e clip_back/clip_front to match ChopWindingInPlace
simplify constructors for winding heap
use std::vector again for mapentity_t since it's being copied because of the std::list
2022-08-08 21:08:27 -04:00
Jonathan 8b7a1c21c9 use vector instead of raw heap for winding_storage_heap_t 2022-08-08 20:09:41 -04:00
Eric Wasylishen 12abfb93cf qbsp: add fmt formatters for aabb_t, plane_type_t, qplane3, qbsp_plane_t 2022-08-07 16:58:52 -06:00
Jonathan 335db1c0e4 move map_source_location to parser as parser_source_location since the locations actually come from there rather than from the map; now the parser keeps track of the location, so it's a bit easier to follow 2022-08-05 23:17:15 -04:00
Jonathan a1faa97f3f fix aabb::contains 2022-08-05 06:58:29 -04:00
Jonathan 9af74ce083 store linenum on mapbrush_t; add new location type, but not using it yet, for later so we can track more complex locations (external/-add maps, etc)
add extra sanity checking to polylib
adjust some warnings to be clearer and not indicate that the world will break
add sanity check to update_bounds, and don't add empty windings to the bounds
2022-08-04 12:05:04 -04:00
Jonathan 24168c8e40 clang pass 2022-08-02 21:57:33 -04:00
Jonathan e14c2772a6 add ability for winding storages to reserve memory (for clip mainly, so it doesn't need to allocate on each addition; we know the winding will have at least the input number of points) 2022-08-02 18:10:20 -04:00
Jonathan 93655913c0 Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/qbsp/qbsp.hh
2022-08-02 06:24:46 -04:00
Jonathan dd287f30d4 Merge branch 'brushbsp-midsplit' into brushbsp 2022-08-02 06:09:28 -04:00
Jonathan 53adb9fed5 split winding_base_t into two types, so that we can switch out the backing storage
default winding_t for the main polylib to use heap-based, exact-memory-usage-only, winding
2022-08-02 06:09:20 -04:00
Eric Wasylishen 52dff47a86 fix linux build 2022-08-01 12:47:20 -06:00
Eric Wasylishen 1751733ddc qbsp: add experimental MidSplit re-implementation, enabled by default 2022-08-01 12:30:04 -06:00
Jonathan 755a9e65ca use std::set instead of vector for original_brushes since we need them implicitly sorted and no dupes
parallelize PruneNodes_R and CalcTreeBounds_r
2022-08-01 13:19:50 -04:00
Jonathan 26a18d5cc3 add logging::header/funcheader to easily and consistently print function or "active routine" headers
add OOP percent_clock wrapper to make printing percents easier, not used yet
2022-08-01 09:35:21 -04:00
Eric Wasylishen aac9513417 qbsp: parallelize MakeTreePortals 2022-07-31 21:39:47 -06:00
Jonathan d8fd13d481 use <= gating for brightness for surface and bounce lighting, since these can often be very small values (provides a moderate speed increase as well, counter-balancing the next change)
bounce lighting generates a grid of bounces rather than a single light, improving lighting in conditions with larger faces or where the midpoint is blocked by other geometry
2022-07-29 22:26:07 -04:00
Jonathan 1d8a0c1df3 clang-format pass 2022-07-28 06:14:54 -04:00
Jonathan d9a9046e46 fix some foot-guns with qbsp_plane_t - type is auto-set now 2022-07-28 05:51:55 -04:00
Eric Wasylishen a2451a41fb qbsp: rewrite of q1 contents representation in bspfile.cc
use q2-like bitflags so we can represent mixes like (water | mist), which we need within the compiler
2022-07-27 02:31:49 -06:00
Eric Wasylishen 6025585f01 switch from std::any to class hierarchy for content_stats_t
Fixes bogus (huge integers) content stats reporting on macOS (also fix tjunc stats reporting)

having the non-copyable std::atomic<size_t> inside a std::any which must
be copyable was problematic

IMO this is slightly better because it lets us use non-copyable types
2022-07-18 20:13:33 -06:00
Jonathan acac6cb720 add in a "validator" setting which is just a thin wrapper to another setting type allowing for an additional validation step
simplify the face structure; now, "fragments" just mean the output windings (if you opt out of tjunction fixing, then there will only be 1 fragment with the same values as original_vertices)
move MakeTangentAndBitangentUnnormalized to qvec.hh since we will use it later
-tjunc allows for more fine-grained control now (-notjunc still exists)
-maxedges now throws if you specify a bad value (1 and 2)
remove the checks to OmitFaces - we can tell if a face was omitted because it will have an empty winding
remove static variables from tjunc
2022-07-16 10:45:24 -04:00
Jonathan da9546e260 change settings semantics to be simpler and more clear:
- no more "isLocked" - use getSource directly (locked is a confusing name)
- no more split parse/setValue functions. there's only one entry point each now, and all they do is pass along the source passed to it from its parser.
- no separate setters, use setValue(value, source)
- add a "game target" source, which is low priority and indicates to the user that the value would have been default but was changed to a better value for the game target
2022-07-14 09:03:59 -04:00
Jonathan 0fb1b429a8 finish tjunc algorithm - can now retopologize by splitting fans up
lower zero-area triangle epsilon
2022-07-12 17:43:25 -04:00
Jonathan 8fc089aa34 fix lmscale with bounce lighting 2022-07-09 23:09:02 -04:00
Jonathan adc54dac61 fix bug with output of lmstyle/lmoffset lumps
bspinfo will output proper atlasses now
use faceextents_t everywhere
2022-07-08 02:06:07 -04:00
Jonathan 43c5e942b2 move faceextents_t & friends to common
use stb_image_write for PNGs for better compression on bsp.json
add in code for spitting out a lightmap from a face. doesn't support other styles and such yet.
2022-07-08 02:06:06 -04:00
Jonathan 6caee83eb2 remove old string parse stuff since we don't use it any more (the "parse the rest" method)
(cherry picked from commit fb3ff5decd)
2022-07-04 20:47:11 -04:00
Jonathan a0d81372d1 improved path detection (and overriding) routines
(cherry picked from commit 32f33fb4b3)
2022-07-03 18:23:40 -04:00
Eric Wasylishen 40bba01b21 qbsp: brushbsp.cc import from qbsp3 2022-07-03 01:22:09 -06:00
Jonathan 9f734ff976 Merge branch 'type-cleanup' into brushbsp
# Conflicts:
#	common/bspfile.cc
#	include/common/bspfile.hh
#	light/trace.cc
2022-06-30 05:23:05 -04:00
Jonathan 410106ff90 fix uninitialized memory 2022-06-29 14:27:00 -04:00
Jonathan 03ee5c52e8 add an entry point for specifically loading meta-only file formats, like .wal; used for discerning replacements from their source material (since replacements are often larger than the default, we need the scale info)
add a new meta format, which is just a JSON representation of the metadata contained in a .wal
simplify texture loading in `light`
fix `light` not handling replacement textures very well
string_iequals take string_view like the others
move averageColor to be alongside pixel data, where it belongs
2022-06-29 12:59:33 -04:00
Jonathan c1dc3cb7d8 Merge branch 'type-cleanup' into brushbsp
# Conflicts:
#	include/common/bspfile.hh
2022-06-28 04:13:26 -04:00
Jonathan 44c50717c3 move generic image loading routine to `img`
move light-specific "load textures from BSP" routine to light
fix a couple bugs with external wad textures (there should always be at least a 40-byte miptex in there)
light can now load external textures
move -paths to common settings
fix bug with missing texture not filling miptex name
2022-06-28 01:37:12 -04:00
Jonathan c23b7d2ec9 allow Quake-likes to load textures similarly to Q2 (finding best place to load them from)
allow Quake and Q2 to handle other texture formats (mainly just TGA for now)
2022-06-27 11:30:28 -04:00
Jonathan bf1cb56e5a fix build
add setting to control file priority
2022-06-27 10:41:24 -04:00
Jonathan cf04f644e0 Merge branch 'type-cleanup' into brushbsp
# Conflicts:
#	common/bspinfo.cc
#	include/common/bspfile.hh
#	include/qbsp/map.hh
#	include/qbsp/wad.hh
#	qbsp/wad.cc
2022-06-27 06:44:45 -04:00
Jonathan 510023e089 step 1 of finishing the rewrite I started of the image subsystems.
- for Quake-likes, WADs will be added as file system archives directly when the first brush is encountered since the wad key is ready to go by that point.
- after loading the .map and before constructing the BSP, what I call secondary textures (animation frames for Quake-likes) are added to the list, and the BSP's miptex data is filled.
- BSP miptex data is now opaque to the BSP process; the BSP simply copies the raw miptex information from the input. This simplifies the BSP structures and reading/writing routines.
- the img subsystem supports reading from raw miptexes now, although in practice this only happens for Quake-likes atm
- instead of a "wal cache", maps now have a "meta cache" which stores the metadata information for all games instead of just Quake II
- texture meta can now be ref'd out rather than needing to be copied every time (mainly only a gain for the std::string)
- wad.cc/wad.hh is gone; wads are now pushed into the filesystem archive
- fixed broken wad_archive
- fs subsystem iterated on a little bit; supports marking archives as external (only used for wads currently; see `LoadTextureData`)
- load_tga has better error handling
- add in foot-gun protection to the BSP readers; now they assert on failure to read instead of silently propagating that error throughout the rest of the process
- bsputil uses img stuff now, so it should handle palettes better
2022-06-27 03:58:23 -04:00
Eric Wasylishen 92dd54c0b1 bspfile: fix is_any_solid() implementation to be just (contents.native & Q2_CONTENTS_SOLID) 2022-06-27 01:19:31 -06:00
Jonathan 2264de71a2 Revert "very slight speedup (~3% improvement) on normalize; don't sqrt if we don't need to (rare), and use multiplication instead of division"
This reverts commit 8fe525f5b2.
2022-06-26 01:24:47 -04:00
Jonathan 00485553f3 / should be * 2022-06-26 01:22:03 -04:00
Jonathan 8fe525f5b2 very slight speedup (~3% improvement) on normalize; don't sqrt if we don't need to (rare), and use multiplication instead of division 2022-06-25 20:56:08 -04:00
Jonathan a4c304272a use floats for dealing with ray info, for consistency (and to avoid a bunch of float->double casts)
use raydir from hit point rather than calculating it twice
2022-06-25 04:47:26 -04:00
Eric Wasylishen b37d29ee33 common: rename side_t -> planeside_t (side_t is used by qbsp3) 2022-06-24 00:16:46 -06:00
Jonathan 579140067f expose vector.size() using a subtype to not pollute winding_base_t 2022-06-23 18:42:38 -04:00
Jonathan 3ac1d02624 fix missing noexcept
explicit initialization in some cases for vis winding_t's parameters
more vector
2022-06-23 17:02:18 -04:00
Jonathan c6521aa0b6 move aligned allocator to cmdlib 2022-06-23 00:39:28 -04:00
Jonathan cb3ef7b19f allow radlights to specify an entity dictionary instead (if the input is a .ent, it is an entity dict) which is more flexible 2022-06-22 17:03:00 -04:00
Jonathan b725b32c66 fix compile 2022-06-22 15:50:38 -04:00
Jonathan dfdd568974 use unique_ptr 2022-06-22 14:43:53 -04:00
Eric Wasylishen 40f370dbd5 Merge branch 'portalfaces' into brushbsp 2022-06-21 16:25:19 -06:00
Jonathan 210d994445 cherry pick commit 96cd23761c from @Shpoike
Removed legacy switchable lightstyles limit (requires updated engines when exceeded). Added -facestyles argument that allows for >4 styles per face, as well as potentially increasing style indexes to 16bit for far far more switchable styles.
2022-06-21 15:35:39 -04:00
Jonathan 72914b4724 moving more raw pointers to vectors/smart pointers
support for radiosity _surface lights with `_surface_radiosity` key
allow lightstyles for _surface radiosity lights
bounce enabled by default on Q2
remove ValueForKey, use epairs directly
2022-06-21 13:41:51 -04:00
Eric Wasylishen 57473f7b4a Merge branch 'brushbsp' into portalfaces 2022-06-21 01:45:14 -06:00
Eric Wasylishen 1c4b90a032 qbsp: fix detail_illusionary_noclipfaces_intersecting 2022-06-20 20:53:56 -06:00
Jonathan df3e6d3988 remove Little* funcs, not used any more
remove byteswap as it wasn't used any more
re-introduce imemstream and omemstream to make it harder to accidentally use the wrong operators
add dynamic padding stream manipulator
use memstreams for BSPX
2022-06-20 21:39:08 -04:00
Jonathan c79e263753 simplify bspx code
remove old obj preview for wrnormals
2022-06-20 20:42:34 -04:00
Jonathan 9354fc8148 reserve as much as we currently have allocated rather than only exactly how much is coming up 2022-06-19 19:22:34 -04:00
Jonathan cd77b1a7e6 use vector as overflow instead of secondary storage for winding 2022-06-19 19:17:52 -04:00
Eric Wasylishen 4f3ca8c252 qbsp: wip import MarkVisibleSides from qbsp3 2022-06-19 16:04:54 -06:00
Jonathan e366898796 re-introduce vis culling, mainly for Q2/surface lit maps
-novisapprox gone; replaced with -visapprox auto|none|vis|rays
2022-06-18 23:56:45 -04:00
Jonathan b21920841d revert some of the vis stuff, but re-implement it in a more working state 2022-06-18 18:36:09 -04:00
Jonathan dfa1282d40 simplify/c++-ize CompressRow code and related areas (less allocations overall) 2022-06-18 18:25:23 -04:00
Jonathan ac05a7ecf6 Revert "simplify/c++-ize CompressRow code and related areas (less allocations overall)"
This reverts commit 46aaa81ffd.
2022-06-18 17:29:07 -04:00
Jonathan 7eedf52bf4 sync up BaseWinding checking
add constructor to aabb to construct from range
2022-06-18 14:33:16 -04:00
Jonathan b0dad9d01d save a few more cycles by just using raw pointers. it's a bit uglier, but this is hard to represent with shared_ptr and I think it was the wrong choice anyways since the ownership chain is difficult to represent in a shared_ptr here. 2022-06-17 14:56:17 -04:00
Jonathan 46aaa81ffd simplify/c++-ize CompressRow code and related areas (less allocations overall) 2022-06-17 12:06:37 -04:00
Jonathan 238a7b8fa7 document FACENORMALS lump 2022-06-17 10:59:24 -04:00
Eric Wasylishen 259d95e47c testqbsp: add a first portal test 2022-06-17 01:53:08 -06:00
Eric Wasylishen 0edd52517a testqbsp: read .prt files back in 2022-06-16 23:22:15 -06:00
Eric Wasylishen f6309a91cb vis: move .prt reader to common 2022-06-16 21:55:03 -06:00
Eric Wasylishen a746506d6a clang-cl build fix 2022-06-16 20:54:15 -04:00
Jonathan 0b67acd4ba Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
# Conflicts:
#	include/common/bspfile.hh
2022-06-16 20:22:36 -04:00
Jonathan e57633bbca the old Safe read/writes are gonedy now 2022-06-16 20:22:03 -04:00
Eric Wasylishen b164b7b250 bspfile: fix bad optional access on Q1 maps 2022-06-16 17:14:40 -06:00
Jonathan d872514b56 split bspfile.hh into multiple files which store the respective BSP info for the different BSP types; bspfile_generic stores the upper-most data (the superset of all BSP types), whereas the individual files contain the subsets. 2022-06-16 12:06:37 -04:00
Jonathan 740ab24626 bspx stuff into its own file
change the printing to be less redundant on BSP version
2022-06-16 10:59:22 -04:00
Jonathan f53a6a19fe move extended_texinfo_t to qbsp, since it's only used during compilation and not related to the BSP file 2022-06-16 09:50:00 -04:00
Jonathan 41ef66190f consistency rename; gtexinfo_t -> mtexinfo_t 2022-06-16 09:36:31 -04:00
Jonathan 8afcc54b74 move making contents valid from brush parsing into gamedef 2022-06-15 09:07:37 -04:00