Eric Wasylishen
e490eb3ade
refactor: move Mod_Q1BSP_DecompressVis to bsputils.cc
2023-01-30 19:56:34 -07:00
Eric Wasylishen
302d600f4c
qbsp: strip _tb_ keys, convert __TB_empty to skip
2023-01-30 00:28:31 -07:00
Eric Wasylishen
9edad10b0f
common: add convenience version of EntData_Parse
2023-01-30 00:08:45 -07:00
Eric Wasylishen
91c678254a
light: tweaks to _cone support in q2
2023-01-08 19:57:25 -07:00
Eric Wasylishen
fe5ce3765a
test: add a few more area-related assertions
2022-12-21 20:56:18 -07:00
Eric Wasylishen
f652af9c7d
bsputils: add .lit loader
2022-12-20 22:46:20 -07:00
Eric Wasylishen
35fe26b7a6
qbsp: fix FindTargetEntity (was breaking hiprotate)
2022-12-19 00:55:20 -07:00
Eric Wasylishen
82aa1e4396
light: make "_light_alpha 0" behave as expected (invisible to light)
2022-12-14 21:46:36 -07:00
Jonathan
15b9a78fd1
fix gate being incorrect
...
add surflight grouping
fix minlight on color'd _surface lights
2022-12-05 20:35:44 -05:00
Eric Wasylishen
f66e4790a4
qbsp/light: add no_phong texinfo flag (currently not used/exposed)
2022-12-01 01:16:17 -07:00
Eric Wasylishen
1065adecc6
qbsp/light: implement _phong_group key, equivalent to Q2 "value" field
2022-12-01 00:25:05 -07:00
Eric Wasylishen
96bdf141bb
light: block phong if certain surfflag bits differ between the two faces
...
this prevents liquids from phonging with solids
2022-11-30 22:15:58 -07:00
Eric Wasylishen
04adb17b1b
qbsp: fix -nodetail in q2 mode
2022-11-21 00:10:26 -07:00
Eric Wasylishen
5d3fab75b6
light: allow .wal_json metadata to contain "light": [ r, g, b ] to override emissive color
...
Use this to fix the "emissive lights" test case so it can run on CI without any texture data
2022-11-20 23:01:05 -07:00
Eric Wasylishen
0c4aab737d
light: fix angled emissive surfaces not shining on adjacent faces
2022-11-19 14:57:56 -07:00
Eric Wasylishen
c9111b2a6c
Merge pull request #337 from TTimo/colorcodes
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Enable support for ANSI color codes on Windows 10 and newer, without …
2022-11-19 09:10:24 -08:00
Eric Wasylishen
9ab4ea8176
Move SetConsoleMode() call to logging::preinitialize(); helper
...
Don't do ENABLE_VIRTUAL_TERMINAL_INPUT as it breaks arrow key history
navigation in Windows Terminal after running one of the ericw-tools exe's.
2022-11-19 10:05:14 -07:00
Eric Wasylishen
4c218f5e91
common: factor out LMSCALE_DEFAULT = 16.0;
2022-11-15 23:52:34 -07:00
Eric Wasylishen
37b901a915
fmtlib 7.1.3 -> 9.1.0
2022-11-13 18:55:35 -07:00
Eric Wasylishen
d28f97e655
cmdlib: use <bit> include unconditionally
2022-11-12 20:10:58 -07:00
Eric Wasylishen
d7acd046c3
light/qbsp: add _surflight_rescale key
2022-11-12 17:07:02 -07:00
Eric Wasylishen
ca0efbf3d3
light: wip -world_units_per_luxel and DECOUPLED_LM BSPX lump
2022-11-03 02:39:15 -06:00
Eric Wasylishen
eb2d697cef
faceextents_t: refactor to store world <-> lm matrices rather than tex space <-> lm
2022-11-02 09:39:20 -06:00
Eric Wasylishen
1f01b65873
faceextents_t: rename texextents/texmins
2022-11-02 09:27:41 -06:00
Eric Wasylishen
02202b81bb
faceextents_t: move texmins out of structure
2022-11-02 09:21:42 -06:00
Eric Wasylishen
f3cc0907c8
faceextents_t: refactor to remove lightmapshift member
2022-11-02 00:56:23 -06:00
Eric Wasylishen
c39ee38454
qvec: add 3x3 matrix inverse, row major factory method
2022-11-02 00:32:06 -06:00
Eric Wasylishen
388cd39821
common: parser: fix compile time of parser_source_location
2022-10-31 23:06:20 -06:00
Eric Wasylishen
728fafde8c
light: remove dead code
2022-10-30 18:00:48 -06:00
Eric Wasylishen
34f32f851c
common, qbsp: more functions moved from header -> source
2022-10-26 23:29:54 -06:00
Eric Wasylishen
501ced4bfe
qbsp: restore func_detail_wall support
2022-10-21 18:33:38 -06:00
Eric Wasylishen
636b376577
squash brushbsp-compilation-speedup branch
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move function implementations out of headers
2022-10-21 18:00:58 -06:00
Jonathan
315ab418d2
fix warning
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only enable the clock counter errors in debug
2022-10-02 16:20:27 -04:00
Eric Wasylishen
72ad52647b
cmdlib.hh: add missing include
2022-09-30 00:37:18 -06:00
Eric Wasylishen
df46f7af82
cmdlib.hh: add missing include
2022-09-30 00:36:03 -06:00
Eric Wasylishen
45fae91a0f
cmdlib.hh: add missing include
2022-09-30 00:34:56 -06:00
Eric Wasylishen
cb3467b049
log.hh: add missing include
2022-09-30 00:34:17 -06:00
Eric Wasylishen
1726f95484
use <fmt/core.h> instead of <fmt/format.h>
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Should lighten compile times.
The only loss here is we'll no longer inherit e.g. "float" format specifiers for qvec3f.
2022-09-29 19:49:48 -06:00
Eric Wasylishen
acf334daee
cleanup: rename surfflags_t::is_skip to is_nodraw
...
This is a break to the .json format
2022-09-18 15:47:14 -06:00
Jonathan
6713fedcbc
allow changing a brushes' lightmap color scale with `lightcolorscale`
2022-09-10 19:04:17 -04:00
Jonathan
4ecd945587
use kmq2 flag instead of 33 | 66, which no engine supports
2022-09-10 07:49:06 -04:00
Eric Wasylishen
b19527c3fd
qbsp: don't use brush sides to texture a portal if they're not coplanar
2022-09-08 21:20:49 -06:00
Jonathan
075481a36f
add -nocolor for TB, etc
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fix crashes on vis and light for invalid options
fix TB and others not receiving output
2022-08-31 12:58:04 -04:00
Jonathan
f581c071e8
fix merge
2022-08-25 19:02:26 -04:00
Jonathan
4a85131f45
fix sky_surface being multiplied by 255 twice (normalize it as a color first)
2022-08-25 16:47:10 -04:00
Jonathan
384f74a0eb
add separate "surflightskyscale" to handle the scale of sky lights; to help with doubling up with _sun
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allow setSetting to report errors
print warnings on invalid worldspawn key values for light
fix setting_mangle not handling "pitch yaw" or "pitch" correctly
2022-08-25 16:30:15 -04:00
Jonathan
5fb0d56da7
maxlight
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# Conflicts:
# include/common/bspfile.hh
2022-08-24 21:50:11 -04:00
Jonathan
f6601a7c85
clean up the output table for BSPs
...
add a specialized stream buffer which just tracks how much would be written to it; used to get the output size of the texture lump, since that's no longer tracked
display dmodel byte size
display BSPX lumps a bit differently (no need to repeat BSPX per line)
add header to both lists, to make it more obvious what's coming up
2022-08-22 13:02:58 -04:00
Jonathan
e7ae158a10
split up BrushBSP and CountLeafs stat prints
2022-08-21 21:54:16 -04:00
Jonathan
282c5ec69f
stat printing adjustments
2022-08-21 15:01:45 -04:00
Jonathan
1aaa513368
collapse certain map face issues into loggable warning stats to lessen maps spamming warnings on things that legacy compilers allow
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adjust the wording of certain warning messages
don't display face crunching on bmodels/hulls by default
2022-08-20 20:13:27 -04:00
Eric Wasylishen
c0c146d47c
bsputil: move decompiler to common
2022-08-19 20:49:34 -06:00
Eric Wasylishen
f5a8bc7b99
bsputils: add a helper struct for checking clipnode identity
2022-08-15 23:06:00 -06:00
Jonathan
f7b8f85ece
use an optional<uint8_t> to store hull number, which gets rid of special -1 collision hull number.
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fixed no-hull always chopping even with chop off
2022-08-15 06:13:30 -04:00
Jonathan
97665d15a9
fix slight mistype in Brush_LoadEntity
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make ~settings_container virtual so light_t can be freed properly
reset visible to false on all brush sides
2022-08-15 03:37:38 -04:00
Eric Wasylishen
e7adc1108a
qbsp: reset more settings between test cases
2022-08-13 20:38:57 -06:00
Jonathan
de7c8b42b4
fix hybrid at()
2022-08-13 20:57:58 -04:00
Eric Wasylishen
9baf161fc0
work around macos bug (std::atomic_size_t::value_type missing)
2022-08-13 13:12:23 -06:00
Eric Wasylishen
1844f0810f
fix linux build
2022-08-13 12:40:11 -06:00
Jonathan
2059835a47
use a more optimized version of SplitBrush for CheckPlaneAgainstVolume that doesn't require allocating/freeing a lot of memory
2022-08-13 06:39:30 -04:00
Eric Wasylishen
06a116670b
winding_t: make non-copyable
2022-08-12 02:06:23 -06:00
Jonathan
8b9c1bd784
fix missing includes
2022-08-12 02:42:52 -04:00
Jonathan
ea38e5eeb7
fix missing move
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fix clip_back causing extra copies
2022-08-12 02:03:00 -04:00
Jonathan
bf162c7a86
allow explicit calling of percent_clock so it can be simplified a bit
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add more timers in a few spots
by default, display percent timers but don't display elapsed for non-verbose stuff (bmodels); this is so it still shows that it's "working" instead of just showing blank for large maps, give user an idea on progress for certain stuff
merge all "side not found"s into a single line
time `FillOutside`
time `ProcessMapBrushes`
time `Brush_LoadEntity`
2022-08-12 01:30:04 -04:00
Jonathan
4bf2ab338c
allowing logging::percent to handle indeterminate values
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fix logging::percent getting stomped in multi-threaded operations
add new stats facility to make creating lists of single-use stats easier to manage
fix SplitBrush storing a bunch of extra stats for ChopBrushes
2022-08-11 20:33:12 -04:00
Jonathan
eb7c65362c
fix typo
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assume non-sourced sides are non-visible
2022-08-10 22:27:40 -04:00
Eric Wasylishen
55bdc88f9d
polylib: use tbb::scalable_allocator for winding std::vector storage
2022-08-09 00:23:43 -06:00
Jonathan
189f70ca30
add in-place versions of union and expand to help with inlining
2022-08-08 22:43:10 -04:00
Jonathan
1c6b2e5a95
fix duplicate plane test
2022-08-08 21:27:42 -04:00
Jonathan
426668701e
clip_back/clip_front to match ChopWindingInPlace
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simplify constructors for winding heap
use std::vector again for mapentity_t since it's being copied because of the std::list
2022-08-08 21:08:27 -04:00
Jonathan
8b7a1c21c9
use vector instead of raw heap for winding_storage_heap_t
2022-08-08 20:09:41 -04:00
Eric Wasylishen
12abfb93cf
qbsp: add fmt formatters for aabb_t, plane_type_t, qplane3, qbsp_plane_t
2022-08-07 16:58:52 -06:00
Jonathan
335db1c0e4
move map_source_location to parser as parser_source_location since the locations actually come from there rather than from the map; now the parser keeps track of the location, so it's a bit easier to follow
2022-08-05 23:17:15 -04:00
Jonathan
a1faa97f3f
fix aabb::contains
2022-08-05 06:58:29 -04:00
Jonathan
9af74ce083
store linenum on mapbrush_t; add new location type, but not using it yet, for later so we can track more complex locations (external/-add maps, etc)
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add extra sanity checking to polylib
adjust some warnings to be clearer and not indicate that the world will break
add sanity check to update_bounds, and don't add empty windings to the bounds
2022-08-04 12:05:04 -04:00
Jonathan
24168c8e40
clang pass
2022-08-02 21:57:33 -04:00
Jonathan
e14c2772a6
add ability for winding storages to reserve memory (for clip mainly, so it doesn't need to allocate on each addition; we know the winding will have at least the input number of points)
2022-08-02 18:10:20 -04:00
Jonathan
93655913c0
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
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# Conflicts:
# include/qbsp/qbsp.hh
2022-08-02 06:24:46 -04:00
Jonathan
dd287f30d4
Merge branch 'brushbsp-midsplit' into brushbsp
2022-08-02 06:09:28 -04:00
Jonathan
53adb9fed5
split winding_base_t into two types, so that we can switch out the backing storage
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default winding_t for the main polylib to use heap-based, exact-memory-usage-only, winding
2022-08-02 06:09:20 -04:00
Eric Wasylishen
52dff47a86
fix linux build
2022-08-01 12:47:20 -06:00
Eric Wasylishen
1751733ddc
qbsp: add experimental MidSplit re-implementation, enabled by default
2022-08-01 12:30:04 -06:00
Jonathan
755a9e65ca
use std::set instead of vector for original_brushes since we need them implicitly sorted and no dupes
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parallelize PruneNodes_R and CalcTreeBounds_r
2022-08-01 13:19:50 -04:00
Jonathan
26a18d5cc3
add logging::header/funcheader to easily and consistently print function or "active routine" headers
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add OOP percent_clock wrapper to make printing percents easier, not used yet
2022-08-01 09:35:21 -04:00
Eric Wasylishen
aac9513417
qbsp: parallelize MakeTreePortals
2022-07-31 21:39:47 -06:00
Jonathan
d8fd13d481
use <= gating for brightness for surface and bounce lighting, since these can often be very small values (provides a moderate speed increase as well, counter-balancing the next change)
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bounce lighting generates a grid of bounces rather than a single light, improving lighting in conditions with larger faces or where the midpoint is blocked by other geometry
2022-07-29 22:26:07 -04:00
Jonathan
1d8a0c1df3
clang-format pass
2022-07-28 06:14:54 -04:00
Jonathan
d9a9046e46
fix some foot-guns with qbsp_plane_t - type is auto-set now
2022-07-28 05:51:55 -04:00
Eric Wasylishen
a2451a41fb
qbsp: rewrite of q1 contents representation in bspfile.cc
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use q2-like bitflags so we can represent mixes like (water | mist), which we need within the compiler
2022-07-27 02:31:49 -06:00
Eric Wasylishen
6025585f01
switch from std::any to class hierarchy for content_stats_t
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Fixes bogus (huge integers) content stats reporting on macOS (also fix tjunc stats reporting)
having the non-copyable std::atomic<size_t> inside a std::any which must
be copyable was problematic
IMO this is slightly better because it lets us use non-copyable types
2022-07-18 20:13:33 -06:00
Jonathan
acac6cb720
add in a "validator" setting which is just a thin wrapper to another setting type allowing for an additional validation step
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simplify the face structure; now, "fragments" just mean the output windings (if you opt out of tjunction fixing, then there will only be 1 fragment with the same values as original_vertices)
move MakeTangentAndBitangentUnnormalized to qvec.hh since we will use it later
-tjunc allows for more fine-grained control now (-notjunc still exists)
-maxedges now throws if you specify a bad value (1 and 2)
remove the checks to OmitFaces - we can tell if a face was omitted because it will have an empty winding
remove static variables from tjunc
2022-07-16 10:45:24 -04:00
Jonathan
da9546e260
change settings semantics to be simpler and more clear:
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- no more "isLocked" - use getSource directly (locked is a confusing name)
- no more split parse/setValue functions. there's only one entry point each now, and all they do is pass along the source passed to it from its parser.
- no separate setters, use setValue(value, source)
- add a "game target" source, which is low priority and indicates to the user that the value would have been default but was changed to a better value for the game target
2022-07-14 09:03:59 -04:00
Jonathan
0fb1b429a8
finish tjunc algorithm - can now retopologize by splitting fans up
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lower zero-area triangle epsilon
2022-07-12 17:43:25 -04:00
Jonathan
8fc089aa34
fix lmscale with bounce lighting
2022-07-09 23:09:02 -04:00
Jonathan
adc54dac61
fix bug with output of lmstyle/lmoffset lumps
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bspinfo will output proper atlasses now
use faceextents_t everywhere
2022-07-08 02:06:07 -04:00
Jonathan
43c5e942b2
move faceextents_t & friends to common
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use stb_image_write for PNGs for better compression on bsp.json
add in code for spitting out a lightmap from a face. doesn't support other styles and such yet.
2022-07-08 02:06:06 -04:00
Jonathan
6caee83eb2
remove old string parse stuff since we don't use it any more (the "parse the rest" method)
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(cherry picked from commit fb3ff5decd )
2022-07-04 20:47:11 -04:00
Jonathan
a0d81372d1
improved path detection (and overriding) routines
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(cherry picked from commit 32f33fb4b3 )
2022-07-03 18:23:40 -04:00
Eric Wasylishen
40bba01b21
qbsp: brushbsp.cc import from qbsp3
2022-07-03 01:22:09 -06:00
Jonathan
9f734ff976
Merge branch 'type-cleanup' into brushbsp
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# Conflicts:
# common/bspfile.cc
# include/common/bspfile.hh
# light/trace.cc
2022-06-30 05:23:05 -04:00
Jonathan
410106ff90
fix uninitialized memory
2022-06-29 14:27:00 -04:00
Jonathan
03ee5c52e8
add an entry point for specifically loading meta-only file formats, like .wal; used for discerning replacements from their source material (since replacements are often larger than the default, we need the scale info)
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add a new meta format, which is just a JSON representation of the metadata contained in a .wal
simplify texture loading in `light`
fix `light` not handling replacement textures very well
string_iequals take string_view like the others
move averageColor to be alongside pixel data, where it belongs
2022-06-29 12:59:33 -04:00
Jonathan
c1dc3cb7d8
Merge branch 'type-cleanup' into brushbsp
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# Conflicts:
# include/common/bspfile.hh
2022-06-28 04:13:26 -04:00
Jonathan
44c50717c3
move generic image loading routine to `img`
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move light-specific "load textures from BSP" routine to light
fix a couple bugs with external wad textures (there should always be at least a 40-byte miptex in there)
light can now load external textures
move -paths to common settings
fix bug with missing texture not filling miptex name
2022-06-28 01:37:12 -04:00
Jonathan
c23b7d2ec9
allow Quake-likes to load textures similarly to Q2 (finding best place to load them from)
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allow Quake and Q2 to handle other texture formats (mainly just TGA for now)
2022-06-27 11:30:28 -04:00
Jonathan
bf1cb56e5a
fix build
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add setting to control file priority
2022-06-27 10:41:24 -04:00
Jonathan
cf04f644e0
Merge branch 'type-cleanup' into brushbsp
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# Conflicts:
# common/bspinfo.cc
# include/common/bspfile.hh
# include/qbsp/map.hh
# include/qbsp/wad.hh
# qbsp/wad.cc
2022-06-27 06:44:45 -04:00
Jonathan
510023e089
step 1 of finishing the rewrite I started of the image subsystems.
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- for Quake-likes, WADs will be added as file system archives directly when the first brush is encountered since the wad key is ready to go by that point.
- after loading the .map and before constructing the BSP, what I call secondary textures (animation frames for Quake-likes) are added to the list, and the BSP's miptex data is filled.
- BSP miptex data is now opaque to the BSP process; the BSP simply copies the raw miptex information from the input. This simplifies the BSP structures and reading/writing routines.
- the img subsystem supports reading from raw miptexes now, although in practice this only happens for Quake-likes atm
- instead of a "wal cache", maps now have a "meta cache" which stores the metadata information for all games instead of just Quake II
- texture meta can now be ref'd out rather than needing to be copied every time (mainly only a gain for the std::string)
- wad.cc/wad.hh is gone; wads are now pushed into the filesystem archive
- fixed broken wad_archive
- fs subsystem iterated on a little bit; supports marking archives as external (only used for wads currently; see `LoadTextureData`)
- load_tga has better error handling
- add in foot-gun protection to the BSP readers; now they assert on failure to read instead of silently propagating that error throughout the rest of the process
- bsputil uses img stuff now, so it should handle palettes better
2022-06-27 03:58:23 -04:00
Eric Wasylishen
92dd54c0b1
bspfile: fix is_any_solid() implementation to be just (contents.native & Q2_CONTENTS_SOLID)
2022-06-27 01:19:31 -06:00
Jonathan
2264de71a2
Revert "very slight speedup (~3% improvement) on normalize; don't sqrt if we don't need to (rare), and use multiplication instead of division"
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This reverts commit 8fe525f5b2 .
2022-06-26 01:24:47 -04:00
Jonathan
00485553f3
/ should be *
2022-06-26 01:22:03 -04:00
Jonathan
8fe525f5b2
very slight speedup (~3% improvement) on normalize; don't sqrt if we don't need to (rare), and use multiplication instead of division
2022-06-25 20:56:08 -04:00
Jonathan
a4c304272a
use floats for dealing with ray info, for consistency (and to avoid a bunch of float->double casts)
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use raydir from hit point rather than calculating it twice
2022-06-25 04:47:26 -04:00
Eric Wasylishen
b37d29ee33
common: rename side_t -> planeside_t (side_t is used by qbsp3)
2022-06-24 00:16:46 -06:00
Jonathan
579140067f
expose vector.size() using a subtype to not pollute winding_base_t
2022-06-23 18:42:38 -04:00
Jonathan
3ac1d02624
fix missing noexcept
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explicit initialization in some cases for vis winding_t's parameters
more vector
2022-06-23 17:02:18 -04:00
Jonathan
c6521aa0b6
move aligned allocator to cmdlib
2022-06-23 00:39:28 -04:00
Jonathan
cb3ef7b19f
allow radlights to specify an entity dictionary instead (if the input is a .ent, it is an entity dict) which is more flexible
2022-06-22 17:03:00 -04:00
Jonathan
b725b32c66
fix compile
2022-06-22 15:50:38 -04:00
Jonathan
dfdd568974
use unique_ptr
2022-06-22 14:43:53 -04:00
Eric Wasylishen
40f370dbd5
Merge branch 'portalfaces' into brushbsp
2022-06-21 16:25:19 -06:00
Jonathan
210d994445
cherry pick commit 96cd23761c from @Shpoike
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Removed legacy switchable lightstyles limit (requires updated engines when exceeded). Added -facestyles argument that allows for >4 styles per face, as well as potentially increasing style indexes to 16bit for far far more switchable styles.
2022-06-21 15:35:39 -04:00
Jonathan
72914b4724
moving more raw pointers to vectors/smart pointers
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support for radiosity _surface lights with `_surface_radiosity` key
allow lightstyles for _surface radiosity lights
bounce enabled by default on Q2
remove ValueForKey, use epairs directly
2022-06-21 13:41:51 -04:00
Eric Wasylishen
57473f7b4a
Merge branch 'brushbsp' into portalfaces
2022-06-21 01:45:14 -06:00
Eric Wasylishen
1c4b90a032
qbsp: fix detail_illusionary_noclipfaces_intersecting
2022-06-20 20:53:56 -06:00
Jonathan
df3e6d3988
remove Little* funcs, not used any more
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remove byteswap as it wasn't used any more
re-introduce imemstream and omemstream to make it harder to accidentally use the wrong operators
add dynamic padding stream manipulator
use memstreams for BSPX
2022-06-20 21:39:08 -04:00
Jonathan
c79e263753
simplify bspx code
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remove old obj preview for wrnormals
2022-06-20 20:42:34 -04:00
Jonathan
9354fc8148
reserve as much as we currently have allocated rather than only exactly how much is coming up
2022-06-19 19:22:34 -04:00
Jonathan
cd77b1a7e6
use vector as overflow instead of secondary storage for winding
2022-06-19 19:17:52 -04:00
Eric Wasylishen
4f3ca8c252
qbsp: wip import MarkVisibleSides from qbsp3
2022-06-19 16:04:54 -06:00
Jonathan
e366898796
re-introduce vis culling, mainly for Q2/surface lit maps
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-novisapprox gone; replaced with -visapprox auto|none|vis|rays
2022-06-18 23:56:45 -04:00
Jonathan
b21920841d
revert some of the vis stuff, but re-implement it in a more working state
2022-06-18 18:36:09 -04:00
Jonathan
dfa1282d40
simplify/c++-ize CompressRow code and related areas (less allocations overall)
2022-06-18 18:25:23 -04:00
Jonathan
ac05a7ecf6
Revert "simplify/c++-ize CompressRow code and related areas (less allocations overall)"
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This reverts commit 46aaa81ffd .
2022-06-18 17:29:07 -04:00
Jonathan
7eedf52bf4
sync up BaseWinding checking
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add constructor to aabb to construct from range
2022-06-18 14:33:16 -04:00
Jonathan
b0dad9d01d
save a few more cycles by just using raw pointers. it's a bit uglier, but this is hard to represent with shared_ptr and I think it was the wrong choice anyways since the ownership chain is difficult to represent in a shared_ptr here.
2022-06-17 14:56:17 -04:00
Jonathan
46aaa81ffd
simplify/c++-ize CompressRow code and related areas (less allocations overall)
2022-06-17 12:06:37 -04:00
Jonathan
238a7b8fa7
document FACENORMALS lump
2022-06-17 10:59:24 -04:00
Eric Wasylishen
259d95e47c
testqbsp: add a first portal test
2022-06-17 01:53:08 -06:00
Eric Wasylishen
0edd52517a
testqbsp: read .prt files back in
2022-06-16 23:22:15 -06:00
Eric Wasylishen
f6309a91cb
vis: move .prt reader to common
2022-06-16 21:55:03 -06:00
Eric Wasylishen
a746506d6a
clang-cl build fix
2022-06-16 20:54:15 -04:00
Jonathan
0b67acd4ba
Merge branch 'brushbsp' of https://github.com/ericwa/ericw-tools into brushbsp
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# Conflicts:
# include/common/bspfile.hh
2022-06-16 20:22:36 -04:00
Jonathan
e57633bbca
the old Safe read/writes are gonedy now
2022-06-16 20:22:03 -04:00
Eric Wasylishen
b164b7b250
bspfile: fix bad optional access on Q1 maps
2022-06-16 17:14:40 -06:00
Jonathan
d872514b56
split bspfile.hh into multiple files which store the respective BSP info for the different BSP types; bspfile_generic stores the upper-most data (the superset of all BSP types), whereas the individual files contain the subsets.
2022-06-16 12:06:37 -04:00
Jonathan
740ab24626
bspx stuff into its own file
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change the printing to be less redundant on BSP version
2022-06-16 10:59:22 -04:00
Jonathan
f53a6a19fe
move extended_texinfo_t to qbsp, since it's only used during compilation and not related to the BSP file
2022-06-16 09:50:00 -04:00
Jonathan
41ef66190f
consistency rename; gtexinfo_t -> mtexinfo_t
2022-06-16 09:36:31 -04:00
Jonathan
8afcc54b74
move making contents valid from brush parsing into gamedef
2022-06-15 09:07:37 -04:00