Eric Wasylishen
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3b7dbe42b0
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light: fix broken vis optimization
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2016-04-22 01:00:10 -06:00 |
Eric Wasylishen
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169c89120a
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light: quick hack of 2nd sun. keys are "_sun2" "_sun2_mangle" "_sun2_color"
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2016-04-21 01:05:48 -06:00 |
Eric Wasylishen
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0a8965bae0
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light: fix lighting with vis data
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2016-04-21 00:22:35 -06:00 |
Eric Wasylishen
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338ceae8c8
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light: add face to lightsurf struct
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2016-04-21 00:13:31 -06:00 |
Eric Wasylishen
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1ea4d52eab
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light: add -novis flag
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2016-04-20 23:57:04 -06:00 |
Eric Wasylishen
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9cfb8c3fef
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light: make DecompressVis more robust
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2016-04-20 14:53:33 -07:00 |
Eric Wasylishen
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7ce9272f9d
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light: avoid c99 vla's, seems to be not supported on msvc
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2016-04-20 01:53:06 -06:00 |
Eric Wasylishen
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e1bad1bbd6
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light: rewrite normal interpolation
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2016-04-20 01:39:42 -06:00 |
Eric Wasylishen
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03df93851b
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light: phong shading: handle some sources of nan's
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2016-04-19 19:33:49 -06:00 |
Eric Wasylishen
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9560ba3901
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light: speedup: don't calculate AO when using -phongdebug
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2016-04-19 18:02:07 -06:00 |
Eric Wasylishen
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8fd3f41b42
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light: expose GetLightValue in entities.h
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2016-04-19 01:28:33 -06:00 |
Eric Wasylishen
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0c93c5c3d0
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light: DirtTrace: add extra argument for hit face
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2016-04-19 01:26:21 -06:00 |
Eric Wasylishen
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b087f0f010
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build: specify c99
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2016-04-18 14:22:33 -06:00 |
Eric Wasylishen
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2a4168f35c
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light: add _minlight_exclude bmodel key
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2016-04-17 22:51:14 -06:00 |
Eric Wasylishen
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fff8cbffbc
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light: use vis data
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2016-04-14 20:15:52 -06:00 |
Eric Wasylishen
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32b48a443b
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light: track interior verts for normal interpolation (not used currently)
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2016-04-14 15:13:01 -06:00 |
Eric Wasylishen
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321eac8aaa
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light: make PrintFaceInfo non static
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2016-04-12 01:07:37 -06:00 |
Eric Wasylishen
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c6d8aff03b
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light: guard against acos returning nan due to fp error in CalcualateVertexNormals
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2016-04-11 01:49:02 -06:00 |
Eric Wasylishen
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ed6dfbaf76
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light: disable obj exporter
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2016-04-11 01:14:54 -06:00 |
Eric Wasylishen
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f2d33137ef
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light: PrintFaceInfo: also print the interpolated normals
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2016-04-11 00:59:01 -06:00 |
Eric Wasylishen
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c86731ab58
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light: make TriangleArea non static
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2016-04-11 00:47:21 -06:00 |
Eric Wasylishen
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8228bf979f
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light: obj exporter
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2016-04-11 00:46:42 -06:00 |
Eric Wasylishen
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37d0d14ccd
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light: fix phong shading debug code
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2016-04-10 23:07:13 -06:00 |
Eric Wasylishen
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cf8e3fc935
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light: augment DirtTrace with the hit plane
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2016-04-10 22:30:42 -06:00 |
Eric Wasylishen
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ddbf55ac13
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light: skip casting lights if -phongdebug or -dirtdebug are in use, gives a big speedup for those flags
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2016-04-10 19:52:01 -06:00 |
Eric Wasylishen
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e395a755ab
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light: CalcPoint: correct point before interpolating normal
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2016-04-10 19:42:24 -06:00 |
Eric Wasylishen
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4207054709
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light: avoid crash if no textures in bsp
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2016-04-10 19:34:57 -06:00 |
Eric Wasylishen
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986334a86b
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light: unify "_anglescale" worldspawn key and "-anglescale" command line option, previously they were different.
Fix "-anglescale" command line option which was broken.
Make sunlight2 use the global anglescale setting.
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2016-04-10 18:25:15 -06:00 |
Eric Wasylishen
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9e2d54a9af
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light: handle bsp's with no textures
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2016-04-10 15:39:49 -07:00 |
Eric Wasylishen
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f2a57d5b71
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build: remove remaining embree stuff
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2016-04-10 15:49:01 -06:00 |
Eric Wasylishen
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b6c9873289
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light: return hit normal for DirtTrace
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2016-04-10 15:27:21 -06:00 |
Eric Wasylishen
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0a6708edb0
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light: remove embree support
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2016-04-10 14:43:37 -06:00 |
Eric Wasylishen
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4e34c48476
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build: package embree license
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2016-04-09 23:14:43 -06:00 |
Eric Wasylishen
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5b2529ebd4
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light: fix lighting on rotators, at least to the extent it was working before
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2016-04-08 00:42:15 -06:00 |
Eric Wasylishen
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7215b669f2
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light: new CalcPoints implementation
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2016-04-07 23:26:46 -06:00 |
Eric Wasylishen
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c135ab6b2b
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light: error if bsp->nummodels == 0
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2016-04-07 23:26:23 -06:00 |
Eric Wasylishen
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e6f58ece0c
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Revert "light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs"
This reverts commit bbc95a1364.
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2016-04-07 22:20:24 -06:00 |
Eric Wasylishen
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ecfa3c3e12
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light: enable -parse_escape_sequences by default
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2016-04-07 21:47:26 -06:00 |
Eric Wasylishen
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82ff1dbd06
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light: don't save lightmaps for "trigger" texture
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2016-04-07 21:39:23 -06:00 |
Eric Wasylishen
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96a8dc8c3d
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light: disable "Failed to calculate normal for vertex" warning because it was not really an error and causing spam
qbsp T-Juncs generate lots of colinear vertices I think?
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2016-04-07 21:16:54 -06:00 |
Eric Wasylishen
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ab9be6bbf2
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light: refactoring
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2016-04-07 13:16:21 -06:00 |
Eric Wasylishen
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0733499da5
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light: fix for black corners on dirttest.map (test map from lunaran)
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2016-04-06 22:38:09 -06:00 |
Eric Wasylishen
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6fcf04a298
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light: revert to older CalcPoints (push off hit normal) to fix artifacts in testlightonface.map
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2016-04-06 19:15:19 -06:00 |
Eric Wasylishen
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c9aad9d2ce
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light: Refactor CalcPoints, store whether a point is occluded
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2016-04-06 18:29:24 -06:00 |
Eric Wasylishen
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a6a89db530
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light: refactor tracelist to be a list of modelinfo_t instead of dmodel_t
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2016-04-05 23:25:36 -06:00 |
Eric Wasylishen
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bbc95a1364
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light: phong shading: also weight by face area. this avoids cubes with rounded edges turning completely into blobs
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2016-04-05 15:00:12 -06:00 |
Eric Wasylishen
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a407b971bc
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light: rework LightFace_Entity to fully fix testlightonface.map
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2016-04-05 12:52:44 -06:00 |
Eric Wasylishen
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aed29da060
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light: tweak embree settings to fix "fireflies"
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2016-04-05 12:27:51 -06:00 |
Eric Wasylishen
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163b599900
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light: tweak angle test for testlightonface.map.
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2016-04-05 00:58:05 -06:00 |
Eric Wasylishen
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47e7a981f6
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light: get rid of unneeded unordered_set
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2016-04-05 00:13:29 -06:00 |