| .. |
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LibreQuake
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testmaps: add e3m4.map test case from LibreQuake
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2024-01-05 12:32:01 -07:00 |
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compiled
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qbsp: omit func_detail_illusionary from bspx brushlist
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2023-11-26 01:17:03 -07:00 |
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deprecated
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imglib: fix wad3 loading (thanks to erysdren for the fix)
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2023-07-18 17:57:51 -06:00 |
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q1_loose_textures/textures
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qbsp: fix -notex
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2024-11-03 23:37:31 -07:00 |
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q1_loose_textures_ignored
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qbsp: only pick up .wad textures when compiling for non-Q2 games
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2024-02-04 19:41:45 -07:00 |
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q2_wal_metadata/textures
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qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters
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2023-09-24 19:42:42 -06:00 |
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E1M1-edited-ents.map
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…
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base1-test.map
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…
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base1leak.map
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…
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h2_skip_only.map
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common: more robust hexen2 detection
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2023-05-13 00:46:02 -06:00 |
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hl_basic.map
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imglib: fix wad3 loading (thanks to erysdren for the fix)
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2023-07-18 17:57:51 -06:00 |
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hl_light_black.map
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tests: add test for solid black lightmaps in HL mode
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2024-01-28 21:46:47 -07:00 |
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invalid_texture_axes.map
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…
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light_general.map
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…
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light_q2_emissive_cube.map
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light/qbsp: add _surflight_rescale key
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2022-11-12 17:07:02 -07:00 |
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light_q2_translucent_shadow.map
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light_q2_translucent_shadow.map: add WINDOW test cases
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2022-10-19 00:22:41 -06:00 |
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phongtest2.map
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…
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q1_0125unit_faces.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_bmodel_liquid.map
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qbsp: add -bmodelcontents flag
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2023-04-22 19:15:55 -06:00 |
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q1_clip_and_solid_func_wall.map
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qbsp: fix bmodel bounds if clip brushes are used
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2024-10-01 23:13:51 -06:00 |
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q1_clip_func_wall.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_csg.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_cube.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_cubes.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_cwd_relative_wad.map
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qbsp: search for wad's relative to cwd
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2023-02-26 23:27:38 -07:00 |
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q1_decompiler_test.map
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tests: change decompiler test to an easier to debug setup
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2023-02-26 21:47:26 -07:00 |
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q1_detail_non_sealing.map
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qbsp: q1: fix detail to be non-sealing again
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2023-03-27 21:43:54 -06:00 |
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q1_detail_touching_water.map
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qbsp: q1: fix visportals being created to solid leafs
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2023-04-17 23:42:00 -06:00 |
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q1_detail_wall.map
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tests: add func_detail_wall tjunc test (currently fails)
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2023-02-21 19:49:36 -07:00 |
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q1_detail_wall_intersecting_detail.map
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test: add broken case where func_detail_wall generates splits
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2023-04-25 23:48:09 -06:00 |
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q1_edge_sharing_software.map
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qbsp: only reuse edges once for software renderer compat
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2024-08-05 15:45:55 -06:00 |
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q1_external_map_base.map
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qbsp: fix misc_external_map + -wrbrushes
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2023-11-18 15:14:38 -07:00 |
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q1_external_map_included.map
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qbsp: fix misc_external_map + -wrbrushes
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2023-11-18 15:14:38 -07:00 |
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q1_extract_textures.map
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tests: add ExportWad test
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2023-05-27 17:05:41 -06:00 |
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q1_hdrtest.map
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light: LIGHTING_E5BGR9 + HDR .lit support (#427)
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2024-05-26 21:55:10 -06:00 |
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q1_hull1_content_types.map
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tests: add qbsp content type tests
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2023-11-26 00:23:41 -07:00 |
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q1_hull1_fail.map
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tests: add q1 hull1 failure example
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2023-05-20 19:17:59 -06:00 |
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q1_hull_expansion_lip.map
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testmaps: remove some accidental brushes in q1_hull_expansion_lip.map
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2022-08-19 20:49:59 -06:00 |
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q1_light_black.map
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tests: add test for q1 faces which receive no light
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2024-01-28 21:02:53 -07:00 |
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q1_light_bounce_litwater.map
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light: fix excessive bouncing with lit water, or _shadow -1
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2023-12-24 00:44:56 -07:00 |
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q1_light_bounce_noshadow.map
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light: fix excessive bouncing with lit water, or _shadow -1
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2023-12-24 00:44:56 -07:00 |
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q1_light_invalid_delay.map
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light: warn rather than fatal error on invalid "delay" settings
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2024-04-01 12:02:39 -06:00 |
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q1_light_sun_artifact.map
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tests: add test for RTC_SCENE_FLAG_ROBUST
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2024-03-30 22:57:38 -06:00 |
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q1_light_suntexture.map
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tests: add _suntexture test
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2024-02-05 23:47:23 -07:00 |
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q1_light_surflight_group.map
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light: fix _surflight_group
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2024-07-25 22:45:18 -06:00 |
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q1_light_switchableshadow_target.map
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light: add _switchableshadow_target
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2024-07-20 23:11:26 -06:00 |
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q1_lightignore.map
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tests: add q1_lightignore.map test
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2023-04-12 00:04:56 -06:00 |
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q1_liquid_is_detail.map
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qbsp: q1: make liquids detail when -transwater is in use (i.e. by default)
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2024-02-10 21:08:29 -07:00 |
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q1_liquid_mirrorinside_off.map
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qbsp: support _mirrorinside 0 in Q1 mode
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2023-05-28 14:00:08 -06:00 |
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q1_liquid_software.map
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tests: add q1_liquid_software.map (renders badly in tyrquake)
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2023-05-28 11:37:35 -06:00 |
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q1_litwater.map
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qbsp: allow _litwater/_splitturb as a bmodel key
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2023-05-28 23:44:57 -06:00 |
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q1_litwater_opt_in.map
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qbsp: allow _litwater/_splitturb as a bmodel key
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2023-05-28 23:44:57 -06:00 |
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q1_loose_textures.map
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qbsp: fix -notex
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2024-11-03 23:37:31 -07:00 |
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q1_merge_maps_addition.map
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…
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q1_merge_maps_base.map
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…
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q1_minlight_nobounce.map
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tests: add "minlight doesn't bounce" test
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2023-06-10 16:36:17 -06:00 |
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q1_missing_texture.map
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bspinfo: serialize missing textures (offset -1) to json as null
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2023-07-18 00:17:24 -06:00 |
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q1_mountain.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_rocks.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_rocks_merged.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_rocks_structural.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_rocks_structural_cube.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_rocks_structural_merged.map
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testqbsp: q1_rocks: sky -> solid to simplify test case
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2022-08-20 01:24:10 -06:00 |
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q1_sealing.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q1_sealing_contents.map
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qbsp: q1: fix sky + detail_solid not sealing
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2023-03-27 23:13:40 -06:00 |
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q1_sealing_hull1_onnode.map
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qbsp: sealing: in hull1/2 treat onnode point entities as being in empty space
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2023-04-07 17:06:56 -06:00 |
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q1_skip_only.map
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common: more robust hexen2 detection
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2023-05-13 00:46:02 -06:00 |
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q1_sky_window.map
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qbsp: don't merge faces across sky boundaries
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2023-05-27 23:42:33 -06:00 |
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q1_sunlight.map
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light: fix missing textures accidentally activating "suntexture" feature and breaking sunlight
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2023-09-11 21:44:38 -06:00 |
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q1_surflight_minlight.map
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light: add _surface_minlight_scale light key
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2022-12-30 23:06:28 -07:00 |
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q1_tjunc_angled_face.map
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…
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q1_tjunc_matrix.map
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qbsp: adjust tjunc logic
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2024-01-24 00:22:27 -07:00 |
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q1_wad_mapname.map
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…
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q1_wad_mapname.wad
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…
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q1_water_subdivision.map
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testqbsp: add a basic lit water test
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2023-02-04 14:41:26 -07:00 |
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q2_alphatest_solid.map
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qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid)
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2024-01-23 21:16:40 -07:00 |
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q2_alphatest_window.map
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qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid)
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2024-01-23 21:16:40 -07:00 |
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q2_areaportal.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_areaportal_split.map
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qbsp: sync FindAreas to Quake-2-Tools version
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2022-09-10 15:49:17 -06:00 |
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q2_areaportal_with_detail.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_bmodel_collision.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_chop_order_0.map
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qbsp: redesign _chop and _chop_order
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2024-09-07 11:36:04 -06:00 |
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q2_chop_order_1.map
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qbsp: redesign _chop and _chop_order
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2024-09-07 11:36:04 -06:00 |
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q2_detail.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_detail_fence.map
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tests: add q2 func_detail_wall and func_detail_fence test case
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2023-02-22 00:11:30 -07:00 |
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q2_detail_fence_with_detail_bit.map
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qbsp: fix func_detail_fence/func_detail_wall with DETAIL set on brushes
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2023-02-22 01:16:32 -07:00 |
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q2_detail_leak_test.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_detail_non_sealing.map
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qbsp: restore detail to non-sealing
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2023-03-26 16:20:10 -06:00 |
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q2_detail_overlapping_solid_sealing.map
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qbsp: fix structural solid not eating other content types
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2023-03-26 17:13:34 -06:00 |
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q2_detail_wall.map
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tests: add q2 func_detail_wall and func_detail_fence test case
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2023-02-22 00:11:30 -07:00 |
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q2_detail_wall_with_detail_bit.map
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qbsp: fix func_detail_fence/func_detail_wall with DETAIL set on brushes
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2023-02-22 01:16:32 -07:00 |
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q2_dirt.map
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qbsp/light: make liquids not cast shadows by default
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2022-12-06 17:03:39 -07:00 |
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q2_door.map
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…
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q2_double_areaportal.map
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qbsp: sync FindAreas to Quake-2-Tools version
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2022-09-10 15:49:17 -06:00 |
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q2_hint_missing_faces.map
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testmaps: test case for hint brush causing faces to be deleted
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2023-01-29 15:06:55 -07:00 |
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q2_ladder.map
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tests: add q2 ladder test case
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2023-01-03 17:40:56 -07:00 |
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q2_lavaclip.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_lavawater.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_leaked.map
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qbsp: fix area assignment on leaking q2 maps
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2022-12-21 21:18:06 -07:00 |
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q2_light_black.map
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tests: add a test for Q2 fully black lightmaps
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2024-01-14 20:31:28 -07:00 |
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q2_light_cone.map
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tests: add q2 light cone test
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2023-01-08 20:26:32 -07:00 |
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q2_light_divzero.map
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light: hack around surface lights getting a black spot when a luxel lines up with a surflight emission point
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2023-06-06 22:29:51 -06:00 |
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q2_light_flush.map
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test_lftace: add a test for an issue of wrapped luxels interacting with surface lights
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2022-12-03 14:27:00 -07:00 |
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q2_light_group.map
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qbsp, light: fix inheriting minlight from worldspawn
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2023-05-07 21:44:29 -06:00 |
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q2_light_group_dirt.map
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tests: add dirt / object_channel_mask interaction test
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2023-01-08 19:59:19 -07:00 |
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q2_light_low_luxel_res.map
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light: CalcPoints: fix check for luxels being too far from the face to be visible
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2023-04-29 19:52:31 -06:00 |
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q2_light_low_luxel_res2.map
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test: lightmap artifacts on a low luxel scale
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2023-04-30 17:53:19 -06:00 |
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q2_light_negative.map
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light: fix negative lights breaking when bounce in use
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2022-12-10 15:10:36 -07:00 |
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q2_light_negative_bounce.map
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light: fix negative lights breaking when bounce in use
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2022-12-10 15:10:36 -07:00 |
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q2_light_origin_brush_shadow.map
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light: add missing model offset for luxel occlusion check against bmodels with origin brush
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2023-04-08 12:37:44 -06:00 |
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q2_light_sun.map
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light: add basic test case for _sun 1 entities
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2023-01-24 00:57:26 -07:00 |
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q2_light_sun_mangle.map
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light: fix "mangle" on _sun 1 entities
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2024-03-30 11:41:12 -06:00 |
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q2_light_sunlight_default_mangle.map
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light: fix default _sunlight angle to be pointing straight down
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2023-01-24 00:52:28 -07:00 |
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q2_light_translucency.map
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light: q2: opaque lit liquids receive light from both sides by default
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2024-02-15 23:51:28 -07:00 |
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q2_light_visapprox.map
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test_ltface: add test for `-visapprox vis` issue with opaque liquids
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2022-12-08 21:46:35 -07:00 |
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q2_light_visapprox2.map
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light: work around visblocking opaque liquids causing light artifacts with -visapprox vis
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2022-12-09 00:07:50 -07:00 |
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q2_lightmap_custom_scale.map
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light: add test for sky getting an optimized lightmap
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2023-02-17 00:24:08 -07:00 |
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q2_liquids.map
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…
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q2_long_texture_name.map
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qbsp: fix memory/.bsp file corruption if map contains a texture name longer than 31 characters
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2023-09-24 19:42:42 -06:00 |
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q2_minlight_inherited.map
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light: fix inheriting worldspawn _minlight_color by bmodels
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2023-05-08 00:24:53 -06:00 |
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q2_minlight_nomottle.map
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light: support _minlightMottle on worldspawn
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2022-12-06 15:18:16 -07:00 |
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q2_mirrorinside.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_missing_faces.map
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testqbsp: add (failing) test case with off-grid geo and missing faces
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2022-12-23 00:04:22 -07:00 |
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q2_missing_faces2.map
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tests: add some missing faces test maps
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2024-02-19 22:24:29 -07:00 |
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q2_missing_faces3.map
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tests: add some missing faces test maps
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2024-02-19 22:24:29 -07:00 |
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q2_mist_aux_implicitly_detail.map
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tests: add q2_mist_aux_implicitly_detail.map test
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2024-11-18 19:54:07 -07:00 |
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q2_mist_clip.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_mist_transwater.map
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tests: add q2_mist_transwater
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2024-01-23 20:36:34 -07:00 |
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q2_noclipfaces_junction.map
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qbsp: restore func_detail_wall support
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2022-10-21 18:33:38 -06:00 |
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q2_noclipfaces_nodraw.map
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tests: failing test for noclipfaces choosing to use a nodraw face
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2024-06-01 12:03:53 -06:00 |
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q2_nodraw_detail_light.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_nodraw_light.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_omitdetail_in_func.map
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qbsp: fix crash when using -omitdetail and an all-detail bmodel
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2022-11-21 01:13:31 -07:00 |
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q2_phong_doesnt_cross_contents.map
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qbsp/light: implement _phong_group key, equivalent to Q2 "value" field
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2022-12-01 00:25:05 -07:00 |
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q2_playerclip.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_region_origin_leak.map
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tests: add test map for #417
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2024-04-09 22:49:01 -06:00 |
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q2_seal_empty_rooms.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_skip.map
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tests: standardize map naming convention
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2023-02-25 12:46:22 -07:00 |
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q2_surface_lights_culling.map
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tests: add test case for culling of surface lights in the void
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2023-04-09 12:39:19 -06:00 |
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q2_tb_cleanup.map
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qbsp: strip _tb_ keys, convert __TB_empty to skip
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2023-01-30 00:28:31 -07:00 |
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q2_tjunc_matrix.map
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testmaps: add tjunc test matrix for q2
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2024-01-22 21:34:49 -07:00 |
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q2_trans33_solid.map
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qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid)
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2024-01-23 21:16:40 -07:00 |
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q2_trans33_window.map
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qbsp: make ALPHATEST imply DETAIL, TRANSLUCENT, and WINDOW (if solid)
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2024-01-23 21:16:40 -07:00 |
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q2_unknown_contents.map
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tests: add test for current behaviour of unknown q2 content/surface flags
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2024-03-08 21:03:53 -07:00 |
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q2_water_trans.map
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…
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qbsp_angled_brush.map
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…
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qbsp_bmodel_mirrorinside_with_liquid.map
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testqbsp: fix mirrorinside + bmodels in Q1 mode
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2022-11-11 12:33:47 -07:00 |
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qbsp_brush_clipping_order.map
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…
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qbsp_chop_no_change.map
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…
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qbsp_detail_doesnt_remove_world_nodes.map
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…
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qbsp_detail_illusionary_intersecting.map
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…
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qbsp_detail_illusionary_noclipfaces_intersecting.map
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…
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qbsp_func_detail.map
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…
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qbsp_hiprotate.map
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qbsp: fix FindTargetEntity (was breaking hiprotate)
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2022-12-19 00:55:20 -07:00 |
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qbsp_leaf_contents_bug.map
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…
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qbsp_many_sided_face.map
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tests: check that we're not outputting >64 sided faces in Q1 mode
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2024-07-05 21:54:33 -06:00 |
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qbsp_merge.map
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…
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qbsp_noclipfaces.map
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…
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qbsp_noclipfaces_junction.map
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qbsp: restore func_detail_wall support
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2022-10-21 18:33:38 -06:00 |
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qbsp_noclipfaces_mirrorinside.map
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…
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qbsp_origin.map
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…
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qbsp_sealing_point_entity_on_outside.map
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…
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qbsp_simple.map
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…
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qbsp_simple_sealed.map
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…
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qbsp_simple_sealed2.map
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…
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qbsp_simple_sealed_rotated.map
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…
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qbsp_simple_worldspawn_detail.map
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…
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qbsp_simple_worldspawn_detail_illusionary.map
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…
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qbsp_simple_worldspawn_detail_wall.map
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qbsp_simple_worldspawn_sky.map
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qbsp: fix "sides not found" warning spam in Q1 maps with sky
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2024-02-11 18:48:34 -07:00 |
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qbsp_simple_worldspawn_worldspawn.map
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qbsp_tjunc_many_sided_face.map
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…
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qbsp_tjunc_many_sided_sky.map
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tests: check that we're not outputting >64 sided faces in Q1 mode
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2024-07-05 21:54:33 -06:00 |
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qbsp_water_detail_illusionary.map
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…
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qbsp_water_detail_illusionary_mirrorinside.map
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…
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qbspfeatures.map
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…
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retrojam1_ericw.map
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testmaps: add retrojam1_ericw.map
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2022-09-16 23:19:32 -06:00 |