Commit Graph

515 Commits

Author SHA1 Message Date
Eric Wasylishen 8ed7544063 light: fix up barycentric coords code, add tests 2017-02-11 11:02:28 -07:00
Eric Wasylishen 9aae46bd1c light: adjust Light_PointInSolid to take a model param 2017-02-10 15:54:07 -07:00
Eric Wasylishen 1f40e3a58f light: extra field for contrib faces 2017-02-10 15:52:12 -07:00
Eric Wasylishen a9f99076fd common: add GLM_ClosestPointOnPolyBoundary 2017-02-10 15:52:12 -07:00
Eric Wasylishen 87868275de light: clean CalcPoints 2017-02-10 15:52:12 -07:00
Eric Wasylishen 71a3dd769a light: clean up LightFace() function 2017-02-10 15:52:12 -07:00
Eric Wasylishen d30c970d8b light: always call MakeEdgeToFaceMap 2017-02-10 15:52:12 -07:00
Eric Wasylishen b9d0de0ec8 light: expose some stuff in the light2 header 2017-02-10 15:52:12 -07:00
seth 10df0bf88e Merge remote-tracking branch 'upstream/master' 2017-02-10 16:53:17 -05:00
Eric Wasylishen 8acbea291c light: remove unused struct 2017-02-09 14:19:08 -07:00
Eric Wasylishen bd0556cf22 light: switch to new Face_Centroid 2017-02-09 00:17:22 -07:00
Eric Wasylishen f09cadbc76 light: switch to new world space <-> texture space code 2017-02-08 17:51:22 -07:00
Eric Wasylishen 70644907e0 Revert "light: move Lightmap_Soften into WriteLightmaps"
This reverts commit bc2d734e9a.
2017-02-08 17:10:26 -07:00
Eric Wasylishen 90bf0134de common: move vec3_t_to_glm() to mathlib.hh 2017-02-08 15:01:03 -07:00
Eric Wasylishen bc2d734e9a light: move Lightmap_Soften into WriteLightmaps 2017-02-08 02:23:21 -07:00
Eric Wasylishen 3acc48269e light: add lanczos filter 2017-02-07 14:27:51 -07:00
Eric Wasylishen 4813bf6aa2 common: remove unused function 2017-02-07 11:44:02 -07:00
Eric Wasylishen 1211fd86d1 light: move bounce to its own file 2017-02-07 00:51:05 -07:00
Eric Wasylishen c7756496cd light: move phong shading code to its own file 2017-02-07 00:06:29 -07:00
Eric Wasylishen 9246454bfc light: refactor some more stuff to GLM 2017-02-06 23:00:48 -07:00
Eric Wasylishen f018b7324d light: refactor phong shading to use GLM 2017-02-06 22:50:56 -07:00
Eric Wasylishen 7fdb77188c light: work-in-progress stuff 2017-02-06 21:57:49 -07:00
seth e68e38a08f Merge remote-tracking branch 'upstream/master'
Fixed conflicts
2017-02-05 14:06:24 -05:00
seth 4a119e2098 Added _bouncescale to light sources 2017-02-05 13:47:47 -05:00
Eric Wasylishen 9330d2c087 light: rename Face_MakeInwardFacingEdgePlanes() to Face_AllocInwardFacingEdgePlanes()
do memory allocation inside the function.
2017-02-01 14:38:42 -07:00
Eric Wasylishen be3c84ec98 light: add a EdgePlanes_PointInside() function to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen c035907ff8 light: move Face_MakeInwardFacingEdgePlanes() to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen 29b420c7dd light: move Light_PointInSolid to bsputils.{hh,cc} 2017-02-01 14:38:42 -07:00
Eric Wasylishen 4ec1d92191 light: dirt_off_radius, dirt_on_radius 2017-01-30 16:11:56 -07:00
Eric Wasylishen b46cba40a4 light: entity warnings: print bbox for bmodel entities
fixes https://github.com/ericwa/tyrutils-ericw/issues/120
2016-11-24 17:10:15 -07:00
Eric Wasylishen 186485ec47 light: revert ee89d41b6d since it's now handled within the trace code 2016-11-03 18:27:40 -06:00
Eric Wasylishen 91fcfe5b9a light: use glass texture colors to tint rays 2016-11-03 02:26:53 -06:00
Eric Wasylishen ee89d41b6d light: light passing through glass lights up the back side, scaled by (1-alpha) 2016-11-02 21:35:11 -06:00
Eric Wasylishen ed708f5154 light: allow both _mincolor and _minlight_color on bmodels 2016-11-02 18:05:44 -06:00
Eric Wasylishen 731e46d005 light: fix extended texinfo array type 2016-11-02 17:29:18 -06:00
Eric Wasylishen fbeba25bd1 light: read _mincolor from .texinfo file 2016-11-02 17:23:25 -06:00
Eric Wasylishen cefadfa1f4 build: fix on MSVC 2013 2016-10-17 19:25:27 -07:00
Eric Wasylishen a6468984bf all: finish c++ification 2016-10-17 19:52:17 -06:00
Eric Wasylishen 64ec89312d common: Add Q_assert_unreachable() 2016-10-17 18:16:23 -06:00
Eric Wasylishen d9bb0be32e light: move Face_Contents to common 2016-10-17 17:37:28 -06:00
Eric Wasylishen 57834c438b light: add "_lightignore" model key 2016-09-20 16:15:12 -06:00
Eric Wasylishen 46a56df19f light: add -bouncelightsdebug switch to render bounce lights 2016-09-20 00:04:02 -06:00
Eric Wasylishen 801d9652c0 common: add util function to get a face number 2016-09-20 00:01:15 -06:00
Eric Wasylishen 722f753d8d light: remove some unused vis-testing stuff 2016-09-19 19:21:04 -06:00
Eric Wasylishen f7091c27f8 light: add some tests for the EntDict_Check* functions 2016-09-19 19:16:45 -06:00
Eric Wasylishen 26dcb4f10f light: refactor warnings code. warn if an entity targets itself 2016-09-19 18:28:16 -06:00
Eric Wasylishen 494f9bb050 common: make Q_assert inline 2016-09-18 15:44:04 -06:00
Eric Wasylishen 857b4402ad light: change assertions to Q_assert (so they are all enabled in release builds) 2016-09-18 15:41:56 -06:00
Eric Wasylishen b2fb764e36 common: new assertion macro used in all builds (debug/release) 2016-09-18 15:39:16 -06:00
Eric Wasylishen 073ede98c7 light: when there are too many lightstyles on a face, sort them by descending average brightness and take the top 4
previous behaviour was random, which made needlessly ugly artifacts.
2016-09-18 15:12:57 -06:00
Eric Wasylishen 8bff999601 light: move lightmaps array to lightsurf_t 2016-09-18 02:22:26 -06:00
Eric Wasylishen 700e8d089f light: add -verbose option 2016-09-17 23:49:41 -06:00
Eric Wasylishen 81c7b39fa7 light: tidy LightStyleForTargetname 2016-09-17 17:49:01 -06:00
Eric Wasylishen 33093151c6 common: ClipWinding: fix constness 2016-09-10 15:32:50 -06:00
Eric Wasylishen ce812f5570 light: apply AO when calculating how much light a surface reflects (wrong? but matches 0.15.5) 2016-09-08 21:07:29 -06:00
Eric Wasylishen 18797f81c0 light: fix for -dirt not implying -minlight_dirt, -sunlight_dirt, -sunlight2_dirt 2016-09-08 15:21:18 -06:00
Eric Wasylishen f6c4309f6d light: catch std::stof parse exceptions and log a warning 2016-09-07 20:04:53 -06:00
Eric Wasylishen 5e9b62dc8b light: add "testlight" target 2016-08-15 21:18:14 -06:00
Eric Wasylishen 07dd9d72b2 light: add missing include 2016-08-12 19:22:04 -06:00
Eric Wasylishen d7948c4bdd light: move settings system to its own files 2016-08-12 19:15:25 -06:00
Eric Wasylishen a0f3881698 light: refactor global settings into a class 2016-08-12 18:49:32 -06:00
Eric Wasylishen ed43b29489 light: store normal contribution in ray stream 2016-08-12 11:51:27 -06:00
Eric Wasylishen b849a79c3f light: move GetDir to mathlib 2016-08-11 14:16:23 -06:00
Eric Wasylishen 28b034a172 light: drop visdata support, no longer needed 2016-08-10 00:49:41 -06:00
Eric Wasylishen 677875a63e light: cull lights based on estimated visible AABB of each light 2016-08-09 18:16:32 -06:00
Eric Wasylishen 4fb903bd8e common: add more AABB functions 2016-08-09 17:56:55 -06:00
Eric Wasylishen 79525b9aee common: mathlib: add UniformPointOnSphere 2016-08-09 17:20:51 -06:00
Eric Wasylishen 1d4de5c17d light: add more performance stats 2016-08-09 17:11:08 -06:00
Eric Wasylishen 0b6578e4b3 common: mathlib: add some AABB functions 2016-08-09 16:27:51 -06:00
Eric Wasylishen 637f3e4c1f light: fix compile error 2016-08-09 15:51:16 -06:00
Eric Wasylishen 4be2fe289e common: add RandomDir 2016-08-09 15:29:23 -06:00
Eric Wasylishen 7d5067bddd light: Add stats 2016-08-09 01:15:26 -06:00
Eric Wasylishen 68e1736ad1 light: move more stuff to bsputils.cc 2016-08-07 23:07:20 -06:00
Eric Wasylishen 486606eb88 light: rename GetSurfaceVertex to Face_VertexAtIndex 2016-08-07 22:57:45 -06:00
Eric Wasylishen 1a0fb22e40 light: move some helper functions to common/bsputils.{h,cc} 2016-08-07 22:55:44 -06:00
Eric Wasylishen 939778bd23 build: add snprintf wrapper from QuakeSpasm (vs2013 compat) 2016-08-06 15:47:40 -07:00
Eric Wasylishen a807204fe6 build: vs2013 compat changes 2016-08-06 15:37:00 -07:00
Eric Wasylishen 7029ed5713 light: clean headers 2016-08-04 16:32:04 -06:00
Eric Wasylishen fcc54c547f light: change CalcPoints to only trace the model the face belongs to 2016-08-04 12:24:07 -06:00
Eric Wasylishen 2a3b87bf1f light: rework bounce lighting for less memory use 2016-08-03 14:00:58 -06:00
Eric Wasylishen 607706a684 light: fix dangling pointers when a light_t is copied 2016-08-01 21:38:03 -06:00
Eric Wasylishen b4e0a7a5fa light: GetLightValue: remove extra param 2016-07-31 18:53:41 -06:00
Eric Wasylishen 307d0efc28 light: minor cleanups 2016-07-31 17:00:35 -06:00
Eric Wasylishen 03f703d931 light: remove redundant light value from lightsample_t 2016-07-31 11:47:27 -06:00
Eric Wasylishen 882348ac0a light: use embree ray stream api 2016-07-30 00:40:45 -06:00
Eric Wasylishen 225a155efd light: fix unwanted phong on everything 2016-07-29 19:48:28 -06:00
Eric Wasylishen 6bb842cd47 light: refactor tracelist and selfshadowlist to be std::vector 2016-07-29 15:56:48 -06:00
Eric Wasylishen 14f0af42be light: add an assertion for settings system 2016-07-29 15:50:39 -06:00
Eric Wasylishen a0d3a90df9 light: fix uninitialized model offset causing messed up lighting on submodels (!) 2016-07-29 13:34:42 -06:00
Eric Wasylishen f4a363b416 light: make DirtTrace return a hittype_t 2016-07-27 13:07:50 -06:00
Eric Wasylishen 2771041a0a light: lockable_setting_t: fix isLocked() 2016-07-27 12:31:30 -06:00
Eric Wasylishen 5b9405a93e light: move suns to a std::vector 2016-07-27 11:05:54 -06:00
Eric Wasylishen 2651c79307 light: fixes to settings system 2016-07-27 02:20:25 -06:00
Eric Wasylishen a68979a57b light: add -nolights option 2016-07-27 02:00:11 -06:00
Eric Wasylishen cbfe1e8ebf light: simplify settings logic a bit 2016-07-27 01:55:23 -06:00
Eric Wasylishen 6da4ab87ae light: reorganize settings 2016-07-27 00:49:34 -06:00
Eric Wasylishen 7757e834a3 light: clean up dirtmapping logic 2016-07-26 21:08:04 -06:00
Eric Wasylishen da64f27015 light: add lockable_bool_t 2016-07-26 20:50:32 -06:00
Eric Wasylishen fb1288a5c0 light: rename entity_t to light_t 2016-07-26 18:03:43 -06:00
Eric Wasylishen 8b1e1e0164 light: entities: delete some dead code 2016-07-26 16:41:27 -06:00
Eric Wasylishen dc8525dfd2 light: entities: refactor EntDict_VectorForKey 2016-07-26 13:12:57 -06:00
Eric Wasylishen 0b8ef0778d light: entity_t: keep a pointer to the entdict_t rather than a copy 2016-07-26 12:43:58 -06:00
Eric Wasylishen b71ae5a200 light: fix MatchTargets 2016-07-26 12:31:45 -06:00
Eric Wasylishen 02a2cee6a7 light: store lights in a vector (untested) 2016-07-26 02:13:58 -06:00
Eric Wasylishen 0501f07673 light: clean WorldValueForKey/SetWorldKeyValue 2016-07-24 16:56:40 -06:00
Eric Wasylishen ca507336ca light: use entdicts array for FIndModelInfo 2016-07-24 16:08:38 -06:00
Eric Wasylishen 203c32a613 light: misc fixes. lights not casting on world? 2016-07-24 12:55:07 -06:00
Eric Wasylishen dc856a329d light: use settings system for lights 2016-07-24 12:23:46 -06:00
Eric Wasylishen 2c350b1f21 light: finish porting modelinfo reading to settings system 2016-07-24 00:31:58 -06:00
Eric Wasylishen 5566e1f85d light: convert modelinfo_t to use settings system 2016-07-24 00:26:42 -06:00
Eric Wasylishen a5f8af389f light: tweaks to lightsettings_t (unused) 2016-07-24 00:21:59 -06:00
Eric Wasylishen 8851a3d8c3 light: remove some dead code 2016-07-23 23:27:19 -06:00
Eric Wasylishen cc2bb5158a light: add class for a dictionary of settings 2016-07-23 22:54:32 -06:00
Eric Wasylishen 2e9c58fb46 light: move command-line parsing to use settings system 2016-07-23 21:43:54 -06:00
Eric Wasylishen df62b9fa16 light: handle worldspawn keys through new settings system 2016-07-23 20:26:09 -06:00
Eric Wasylishen aab9d1dd46 light: Add lightsettings_t class 2016-07-23 16:20:08 -06:00
Eric Wasylishen 8b8cc4a37a light: add transformers for color and mangle 2016-07-22 14:02:43 -06:00
Eric Wasylishen f7d3bfbeb3 Merge branch 'stable' 2016-07-20 19:12:23 -06:00
Eric Wasylishen 2c0f39ea38 light: make TriArea non-static 2016-07-20 19:06:12 -06:00
Eric Wasylishen 4c59a00d2b light: add -debugvert command 2016-07-20 19:05:55 -06:00
Eric Wasylishen 26fbffa2bf light: add GetSurfaceVertex and GetSurfaceVertexPoint to header 2016-07-20 16:15:42 -06:00
Eric Wasylishen 19f47e08f9 light: add setStringValue() to settings classes 2016-07-14 14:38:29 -06:00
Eric Wasylishen 9637d410e1 light: add missing include 2016-07-14 00:23:08 -06:00
Eric Wasylishen 60d96df31c light: set min/max values for some settings 2016-07-14 00:02:44 -06:00
Eric Wasylishen 08a6733204 light: refactor settings system 2016-07-13 22:55:55 -06:00
Eric Wasylishen d467888d89 light: register settings in a map 2016-07-13 22:11:21 -06:00
Eric Wasylishen cd013405e7 light: convert more settings to lockable_*_t 2016-07-13 21:51:04 -06:00
Eric Wasylishen 42657f9607 light: record setting names 2016-07-13 21:33:38 -06:00
Eric Wasylishen 7646175048 Merge branch 'stable'
* stable:
  light: trace: raise stack depth 128->256 to handle lavabloom_bad.bsp from Pritchard
  light: use Face_TextureName() everywhere we need texture names. Handle negative miplump->dataofs[texnum].
  build: appveyor: use v140_xp toolset for xp compatibility

# Conflicts:
#	appveyor.yml
2016-07-12 00:25:50 -06:00
Eric Wasylishen 992b2e51bc light: use Face_TextureName() everywhere we need texture names. Handle negative miplump->dataofs[texnum]. 2016-07-12 00:20:00 -06:00
Eric Wasylishen 78810fa765 common: fix COM_Parse const-ness 2016-07-06 17:06:28 -06:00
Eric Wasylishen 37324f9245 light: entities: remove stored classname 2016-07-06 16:29:25 -06:00
Eric Wasylishen 1f723c94e6 light: entities: remove entity_t.target and entity_t.targetname 2016-07-06 14:26:14 -06:00
Eric Wasylishen 431a2077d5 light: entities: replace lighttargets array with a std::vector 2016-07-06 14:08:01 -06:00
Eric Wasylishen 47c0c7ccc9 light: entities: replace epairs with std::map 2016-07-06 13:42:32 -06:00
Eric Wasylishen e012a2c93e light: finish c++ifying 2016-07-06 13:14:06 -06:00
Eric Wasylishen 1c8e7e6585 light: remove use of c99 designated initializers since they're not in c++11 2016-07-06 00:13:30 -06:00
Eric Wasylishen 913d6f068c light: DirtTrace: return hitdist instead of hitpoint 2016-06-19 16:39:59 -06:00
Eric Wasylishen 1d3774a9e0 light: make DirtTrace take dir / dist instead of endpoint to reduce VectorNormalize calls 2016-06-19 15:38:09 -06:00
Eric Wasylishen 5054ced22d light: fix embree support 2016-06-17 21:21:30 -06:00
Eric Wasylishen 3b07fb3879 Revert "light: add cull_backfaces hack used by CalcPoints, to handle the case when a shadow-casting bmodel is obstructing the midpoint of a face."
This reverts commit 412e169ef6.
2016-06-10 13:16:15 -06:00
Eric Wasylishen 412e169ef6 light: add cull_backfaces hack used by CalcPoints, to handle the case when a shadow-casting bmodel is obstructing the midpoint of a face.
probably should be removed and CalcPoints made more robust.
2016-06-10 12:23:22 -06:00
Eric Wasylishen 7c3aa545bb light: sunlight refactoring 2016-06-09 00:47:59 -06:00
Eric Wasylishen dbae785404 light: refactor sunlight handling so command-line options can be adde 2016-06-08 22:08:00 -06:00
Eric Wasylishen 0e5438ab14 light: fix saving bogus lightmaps for non-lightmapped faces when -bounce is in use 2016-06-07 20:26:19 -06:00
Eric Wasylishen dba4739444 light: make Light_PointInSolid non-static 2016-05-30 20:53:05 -06:00
Eric Wasylishen 43ab4171d7 light: store bsp in lightsurf for convenience 2016-05-30 20:52:56 -06:00
Eric Wasylishen 280aadfbd8 light: add -debugface option for debugging CalcPoints 2016-05-30 00:15:07 -06:00
Eric Wasylishen 7f182cf107 light: lit water: receive light from either side of the face 2016-05-29 16:01:31 -06:00
Eric Wasylishen 21a4fd5287 light: allow disabling bounce on command line 2016-05-27 18:47:12 -06:00
Eric Wasylishen bb19618763 light: add -phong 0 flag to force phong shading to be disabled 2016-05-27 18:18:50 -06:00
Eric Wasylishen a4445bdd77 light: allow force-disabling dirtmapping at the command line 2016-05-27 17:52:56 -06:00
Eric Wasylishen af6b4aa375 light: remove useless -no_parse_escape_sequences flag 2016-05-27 15:51:33 -06:00
Eric Wasylishen b17e345087 light: remove broken -fence feature 2016-05-27 15:50:52 -06:00
Eric Wasylishen 30673903ed light: refactor dirt*SetOnCmdline variables 2016-05-27 15:22:32 -06:00
Eric Wasylishen ca0f0448fe light: only allow one debug mode at a time 2016-05-27 12:25:51 -06:00
Eric Wasylishen e290d844bf light: only shadow-casting faces generate bounce lights 2016-05-20 13:34:30 -06:00
Eric Wasylishen 55df37941c light: add -bouncecolorscale flag 2016-05-20 12:00:57 -06:00
Eric Wasylishen e0f8213cc9 common: add userinfo param to DiceWinding 2016-05-19 23:55:12 -06:00
Eric Wasylishen 7715310afe common: add AllocWindingEdges, FreeWindingEdges, PointInWindingEdges 2016-05-19 22:02:45 -06:00
Eric Wasylishen a6f4dad172 light, vis: move plane_t to mathlib.h 2016-05-19 15:26:30 -06:00
Eric Wasylishen 2cdc5e7c68 common: actually move WindingFromFace to polylib 2016-05-19 15:18:33 -06:00
Eric Wasylishen 45010089f3 light, common: move WindingFromFace to bspfile.c/h 2016-05-19 15:07:31 -06:00
Eric Wasylishen fff12697e5 light: move DicePatch to polylib.c 2016-05-19 15:03:21 -06:00
Eric Wasylishen a0f636a69a light: bounce: refactor to do in a second lighting pass 2016-05-19 02:53:18 -06:00
Eric Wasylishen a5356c161c light: bounce: scale bounced light by texture color 2016-05-14 20:51:21 -06:00
Eric Wasylishen f73b9de0b3 common: make VectorLength, VectorNormalize static inline 2016-05-13 21:10:00 -06:00
Eric Wasylishen d0480049e8 light: move TRACE_HIT_ constants to trace.c 2016-05-11 16:30:26 -06:00
Eric Wasylishen 7bd93cce37 light: move private BSP tracing stuff from light.h to trace.c 2016-05-11 16:23:02 -06:00
Eric Wasylishen 3fb8b7d1e5 light: delete -lightturb and related flags for generating lightmaps for TEX_SPECIAL textures.
mankrip's lit water implementation relies on qbsp splitting water, so this code is not needed.
2016-04-29 23:23:28 -06:00
Eric Wasylishen 72c47c1b56 light: bounce: refactor a bit 2016-04-29 18:11:14 -06:00
Eric Wasylishen 67a64f9be4 vis: support PRT1-AM portals generated by txqbsp-xt 2016-04-29 12:20:35 -06:00
Eric Wasylishen 2bca34265c light: use vis acceleration for bounce lights 2016-04-29 11:27:02 -06:00
Eric Wasylishen 713b92dcb5 light: preliminary bounce implementation 2016-04-27 19:19:29 -06:00
Eric Wasylishen d426c8d9da light: some setup for bounced lighting 2016-04-26 15:14:22 -06:00
Eric Wasylishen c58528499d light: when interpolating a normal that lies outside of a face, recursively look it up on adjacent faces 2016-04-26 00:29:50 -06:00
Eric Wasylishen f3132f342c light: Mod_LeafPvs: return whether we found a real pvs 2016-04-24 18:24:41 -06:00
Eric Wasylishen 318fc23481 light: implement "_bleed" light key.
"_bleed" "1" on a light entity skips the test that a light is on the front side of a face. useful for special effects.
2016-04-23 22:21:59 -06:00
Eric Wasylishen 5ac18e5c6f light: index some PVS info at startup 2016-04-22 20:11:59 -06:00
Eric Wasylishen d309aa02b0 light: refactor CalcPvs to calculate the face pvs in a cleaner way 2016-04-22 19:15:49 -06:00
Eric Wasylishen 338ceae8c8 light: add face to lightsurf struct 2016-04-21 00:13:31 -06:00
Eric Wasylishen 1ea4d52eab light: add -novis flag 2016-04-20 23:57:04 -06:00
Eric Wasylishen e1bad1bbd6 light: rewrite normal interpolation 2016-04-20 01:39:42 -06:00
Eric Wasylishen bc0e76f959 common: polylib: add WindingBounds from q2 tools. Add missing consts 2016-04-19 01:39:37 -06:00
Eric Wasylishen 8fd3f41b42 light: expose GetLightValue in entities.h 2016-04-19 01:28:33 -06:00
Eric Wasylishen 0c93c5c3d0 light: DirtTrace: add extra argument for hit face 2016-04-19 01:26:21 -06:00
Eric Wasylishen 2a4168f35c light: add _minlight_exclude bmodel key 2016-04-17 22:51:14 -06:00
Eric Wasylishen fff8cbffbc light: use vis data 2016-04-14 20:15:52 -06:00
Eric Wasylishen 321eac8aaa light: make PrintFaceInfo non static 2016-04-12 01:07:37 -06:00
Eric Wasylishen c86731ab58 light: make TriangleArea non static 2016-04-11 00:47:21 -06:00
Eric Wasylishen cf8e3fc935 light: augment DirtTrace with the hit plane 2016-04-10 22:30:42 -06:00
Eric Wasylishen 986334a86b light: unify "_anglescale" worldspawn key and "-anglescale" command line option, previously they were different.
Fix "-anglescale" command line option which was broken.
Make sunlight2 use the global anglescale setting.
2016-04-10 18:25:15 -06:00
Eric Wasylishen b6c9873289 light: return hit normal for DirtTrace 2016-04-10 15:27:21 -06:00
Eric Wasylishen 0a6708edb0 light: remove embree support 2016-04-10 14:43:37 -06:00
Eric Wasylishen d5a4e07deb common: fix VECT_MAX macro 2016-04-10 14:43:17 -06:00
Eric Wasylishen ab9be6bbf2 light: refactoring 2016-04-07 13:16:21 -06:00
Eric Wasylishen c9aad9d2ce light: Refactor CalcPoints, store whether a point is occluded 2016-04-06 18:29:24 -06:00
Eric Wasylishen a6a89db530 light: refactor tracelist to be a list of modelinfo_t instead of dmodel_t 2016-04-05 23:25:36 -06:00
Eric Wasylishen e11e9d5c1f light: embree support 2016-03-30 14:58:21 -06:00
Eric Wasylishen d2f1eb2b2b light: support _phong and _phong_angle on bmodels for compatibility with other qbsp's. 2016-03-05 22:51:17 -07:00
Eric Wasylishen 41972a376a qbsp, light: Strip texinfo flags other than TEX_SPECIAL.
Write extended ones to a "mapname.texinfo" file.
Support "_dirt" and "_minlight" flags on func_detail/group.
2016-03-05 00:26:54 -07:00
Eric Wasylishen 0b4c044473 light: fix dirtmapping traces 2016-03-04 20:40:14 -07:00
Eric Wasylishen 98a020fde7 vis: fix ambient sounds when using func_detail, broken in tyrutils-ericw-v0.15.3 2016-03-04 15:38:08 -07:00
Eric Wasylishen fec88c3186 light: fix build on MSVC 2016-03-02 19:21:30 -08:00
Eric Wasylishen 492d94c1fe light: new phong shading keys, "_phong_angle" and "_phong".
"_phong" "1" is a shortcut for "_phong_angle" "89".
"_phong_angle" sets the max angle in degrees between faces that will get smoothed.
2016-03-02 20:00:05 -07:00
Eric Wasylishen f641e93ca2 light: convert light.c to light.cc 2016-03-02 17:07:02 -07:00
Eric Wasylishen 4ed6db3020 light: add new TraceFaces API which gives accurate info on the first hit face of a trace.
Need to use this for: dirtmapping, fence textures, GI
2016-02-21 22:31:06 -07:00
Eric Wasylishen 4e74e530c0 light: dynamically allocate memory for lighting each face 2016-02-20 14:43:38 -07:00
Eric Wasylishen 22dd1726de light: move lightsurf_t etc. to header 2016-02-20 14:41:58 -07:00
Eric Wasylishen 1fd1637de1 light: add -phongdebug option 2016-02-15 20:27:03 -07:00
Eric Wasylishen 7128a8e956 code formatting, normalize most whitespace to 4 spaces 2016-02-15 16:20:29 -07:00
Eric Wasylishen 1630b8756e tyrutils-ericw-spike rebased on to 998c9d3acb 2016-02-15 16:16:37 -07:00
Eric Wasylishen a439f891a1 CalcPoints: Skip the trace if a PointContents says the point is already unobstructed.
Handles beveled walkways in telefragged.bsp which touch a wall along one edge, but don't split the wall.
Previously, the walkways were blocking most of the traces for the wall, messing up all of the wall sample points.
2016-02-11 22:38:23 -07:00
Eric Wasylishen 063786bf02 build: fix spurious errors in VS2015 IDE 2015-12-07 14:37:46 -08:00
Eric Wasylishen 420125cc67 replace tabs with spaces.
for FILE in $(find . -name "*.h" -or -name "*.c"); do cat $FILE | expand > temp; cat temp > $FILE; done
2015-12-07 15:08:48 -07:00
Eric Wasylishen c149ed2bf6 build: VS2015 support 2015-12-07 14:23:13 -07:00
Eric Wasylishen e6fcf3d6da light: add -surflight_dump option to export generated surface lights to a map file 2015-12-05 20:27:51 -07:00
Eric Wasylishen 81cefad71a light: handle surface lights on rotators 2015-12-05 20:07:20 -07:00
Eric Wasylishen 50b556993a light: experimental -parse_escape_sequences option to toggle \b escape sequence (toggles bold text) 2015-11-26 18:30:10 -07:00
Eric Wasylishen f154a00e3a light: fix "_mincolor" bmodel key which was only accepting 0-255
now accepts 0-1 or 0-255.
2015-11-20 14:27:25 -08:00
Eric Wasylishen d0fb0bd410 light: remove entity->fadedist, it was error-prone, and instead just check light level. it's only very slightly slower. 2015-10-25 23:18:17 -06:00
Eric Wasylishen 1e9a0ac2b3 light: add "-sunsamples" flag to control number of samples for _sunlight_penumbra and _sunlight2 2015-10-23 19:54:41 -06:00
Eric Wasylishen 545ba66ebc vis: Reuse each cluster's visdata for all leafs in the cluster 2015-10-20 02:26:35 -06:00
Eric Wasylishen 792a7eae6e vis: raise MAX_MAP_VISIBILITY to 128MB 2015-10-19 23:48:19 -06:00
Eric Wasylishen a3b985e721 hexen2 support, patch from Spike 2015-10-16 21:18:53 -06:00
Eric Wasylishen 46cbcfd12b light: add -dirtangle flag to control dirtmapping cone angle 2015-08-28 20:22:54 -06:00
Eric Wasylishen 3c918db489 light: add -onlyents switch 2015-08-20 12:14:13 -06:00
Eric Wasylishen 3005504fe5 vis, light: set low process priority on windows 2015-08-05 12:10:17 -06:00
Eric Wasylishen 5302a3b539 light: add -surflight_subdivide command line flag to control subdivision size 2015-08-05 12:10:14 -06:00
Eric Wasylishen e9f240b623 light: .lux file support from Spike 2015-07-09 16:34:12 -06:00
Eric Wasylishen e242a9c910 light: Add gamma control with -gamma flag and "_gamma" key 2015-07-09 16:33:07 -06:00
Eric Wasylishen 26a03ace45 light: optimization: avoid iterating over non-light entities in light thread. 2015-06-02 00:51:37 -06:00
Eric Wasylishen 54e7c2ab8e light: fence texture tracing 2015-04-27 00:26:42 -06:00
Eric Wasylishen 6fe67cd2fb light: allow setting _dist and _range in worldspawn 2015-04-25 20:46:00 -06:00
Eric Wasylishen ef471ee44f Support "_dirt" "-1" on bmodels to disable dirtmapping 2015-04-25 20:45:54 -06:00
Eric Wasylishen be8c42460c _sunlight2 (sky light, light dome) support from q3map2
_sunlight penumbra (deviance) from q3map2
light penumbra from q3map2
2015-04-25 20:45:44 -06:00
Eric Wasylishen 741d341332 Dirtmapping (ambient occlusion) from q3map2 2015-04-25 20:45:32 -06:00
Kevin Shanahan 50b78f3d61 qbsp, common: support both DP and RMQ variants of the BSP2 format
Turns out there are two types of "BSP2" format - one that I think was
created by MH and implemented in the RMQ project (this is the one I
implemented previously) and one by LordHavoc which exteneded the
coordinate limits beyond 32k, implemented in Darkplaces.  The
Darkplaces version of BSP2 will get the name BSP2 and the RMQ version,
which is more limited, will get the name BSP2rmq.

qbsp will only create the BSP29 or BSP2 formats, but will cope with a
BSP2rmq format file for an -onlyents compile.  The rest of the tools
can use any of the three formats.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-09-28 11:48:37 +09:30
Kevin Shanahan 4b1e3aec1a light, vis, bsputil, bspinfo: Add BSP2 support
Add BSP2 support to the remaining utils.  Since these share the common
bspfile.[ch] files, it was more effort than is justifiable to break this
into multiple staged patches - so you just get this disgustingly big
commit instead.  Here is basically what was done:

 * Modify the bspdata_t struct with a union of the two bsp formats
 * Modify the tools to use bsp2_t for all internal processing
 * Split out the byte swapping routines for the different bsp data types
 * Add simple (although verbose) code to convert bsp29 <-> bsp2

Hundreds of lines added to bspfile.c, but mostly trivial stuff.  The tools
internally had little modification except to substitute the bsp2 type
names.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-09-25 15:18:50 +09:30
Kevin Shanahan e970bea8c7 common: save the bsp version in the bspdata struct
Adjust the Load and Write API functions as appropriate.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-22 13:25:47 +09:30
Kevin Shanahan 89abf25218 common: convert all tools to instanced bsp data
Transition all tools to access the BSP data via the bspdata struct instead
of the shared globals.  Remove the compatibility code from bspfile which
copied the global values to/from the instanced bspdata struct.

Mostly the changes just involved passing along the bspdata struct to the
various functions which needed to reference the data.  TraceLine and
MakeTNodes in light got some extra changes so that we cache the node
dplane pointer and remove the need to pass the bspdata struct to every
trace operation!

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-22 11:01:08 +09:30
Kevin Shanahan d0617760f5 common: add the ability to pass an arg to spawned threads
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 19:27:40 +09:30
Kevin Shanahan 6ddb109dde light: convert WriteLitFile to use the bspdata struct
Avoids reference to global LightDataSize.  Need to move writing the lit
file above the call to WriteBSPFile, since that will do the byte swapping.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 15:23:04 +09:30
Kevin Shanahan 5facda6ff9 common: constify vec3_origin
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 13:30:05 +09:30
Kevin Shanahan 51419621ec common: add the bsp2/bsp29 data types
Rename the default bsp29 data types and add the bsp2 data types to
the common bspfile.h.  Propogate the bsp29 names into the other tools as
simple renames for now.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 13:25:16 +09:30
Kevin Shanahan 0092347789 common: use stdint types in the common bspfile.h
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 12:25:51 +09:30
Kevin Shanahan 69c86e59b8 common: move AMBIENT and MAXLIGHTMAP definitions
Keep the ambient sound definitions near the leaf and lightmaps limit near
the face definition.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 12:20:57 +09:30
Kevin Shanahan 42bcf2da7c common: rename HEADER_LUMPS -> BSP_LUMPS
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 09:30:26 +09:30
Kevin Shanahan 9a2cd81b8c common: add the bsp version defines to bspfile.h
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-08-20 09:18:26 +09:30
Kevin Shanahan 12e24085c1 light: always calculate color values for light samples
Simplify the code by removing the if (colored) conditionals from the
code path.  CPU cost is insignificant compared to tracing the rays.
As before, only write the lit file if colored lights are detected or
the use explicity requests it.

Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2013-07-03 13:03:27 +09:30